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  1. #11
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Until you get enough extra CP that the bleedover from 1 TotT (+20) = 1 Basic (-18) becomes "1 TotT = 2 Basic" at a much lower amount of TotTs, there's no point in having a little more CP.
    (1)

  2. #12
    Player
    Yonko's Avatar
    Join Date
    May 2014
    Posts
    235
    Character
    Yonko Chao
    World
    Coeurl
    Main Class
    Conjurer Lv 50
    I'm posting this stating I melded my first class after the gloves came out and I had them but I really don't see the outcry over them. I've yet to see a rotation that requires 398 cp over 395. Most of them are 388/391 cp still so the lose of 3 cp doesn't seem that bad to me and every time I mention it someone claims a friend of a friend has a rotation that uses all of the CP but never gets around to posting it. I'm can currently get 389 cp and I don't have cp on my off hand and don't have any melds on my boots but I do have the i55 accessories.

    So I'll continue using the Ixali gloves since I have yet to see a reason not to use them. Melding the gloves would cost me ~280k * 8 vs the free gloves for doing the dailies.
    (0)

  3. #13
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    The only criticism I have about the i70 gloves is that they do not allow you to craft the same Ehcatl recipes that the low level gloves do. You worked quite awhile to get them, why not allow you to /toss the old gloves and use these for dailies instead?
    (3)

  4. #14
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by SeraviEdalborez View Post
    Until you get enough extra CP that the bleedover from 1 TotT (+20) = 1 Basic (-18) becomes "1 TotT = 2 Basic" at a much lower amount of TotTs, there's no point in having a little more CP.
    My 3 star rotation varies based on how many ToT procs in the first 12 steps or so, and one scenario has me using SH instead of SHII for a single hasty touch at the end through BB, and another one has me with 16 CP leftover that could have turned a hasty touch into a basic touch.

    10-20% chance on one move isn't enough for me to mess with 3 extra CP. If it was enough to mean the difference between a manipulation or a waste not, then it's an actual issue. I'm still holding on to my old melded gloves in case something changes before they add new gloves, but they're just taking up space currently.
    (0)

  5. #15
    Player
    megaman_zer0's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    Hanzo Zero
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Yonko View Post
    I'm posting this stating I melded my first class after the gloves came out and I had them but I really don't see the outcry over them. I've yet to see a rotation that requires 398 cp over 395. Most of them are 388/391 cp still so the lose of 3 cp doesn't seem that bad to me and every time I mention it someone claims a friend of a friend has a rotation that uses all of the CP but never gets around to posting it. I'm can currently get 389 cp and I don't have cp on my off hand and don't have any melds on my boots but I do have the i55 accessories.

    So I'll continue using the Ixali gloves since I have yet to see a reason not to use them. Melding the gloves would cost me ~280k * 8 vs the free gloves for doing the dailies.
    I have a proprietary one that uses my whole CP pool
    that being said though I think the gloves are a good stop gap fro those who don't want to keep a set of gloves for each DOH class.
    (0)

  6. #16
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    355 CP without food gives me more flexibility than 352. I think my favorite rotation uses 353.
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

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