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  1. #491
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,468
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by Amused View Post
    But that's not true. Yes, it doesn't become statistically better, but it does get a new (cooler, depending on your tastes) texture, is bumped up item level 100, and allows you to move onto the next part of the relic chain.
    Out of all the steps, Atma is potentially the longest and most frustrating. Out of all of the steps, Atma is also the only one that doesn't actually qualify as a true upgrade. A new paint job and a meaningless ilvl bump (because the weapon still has the stats of an i90 weapon), while being a "reward", doesn't quite match up to the amount of effort required to obtain it.

    For some reason you and your ilk seem to think asking for it to be changed means people want the Atma just handed out and that's not true. People want it to be a step where you aren't wholly at the mercy of RNG. What's wrong with wanting it to be a similar grind to all the other steps where you can actually control and see your progress? A grind that's long because it requires a lot of work is fine. A grind that's long and potentially indefinite because you're having to rely on the roll of invisible dice is bad design.
    (10)
    With this character's death, the thread of prophecy remains intact.

  2. #492
    Player
    Squa11_Leonhart's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,123
    Character
    Kaya Yuuna
    World
    Cerberus
    Main Class
    Archer Lv 70
    Quote Originally Posted by Exstal View Post
    I'd wager that 1000 is probably EU and NA region combined. The Japanese aren't complaining about Atma at all.
    The Japanese by nature are a lot different to western folk, they take a lot of things without question or pause.
    (4)

  3. #493
    Player
    Squa11_Leonhart's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,123
    Character
    Kaya Yuuna
    World
    Cerberus
    Main Class
    Archer Lv 70
    Quote Originally Posted by EllPii View Post
    I honestly believe, that the type of people complaining about Atma, are those that have never played a single JRPG in their life.
    Grinding levels, killing thousands of monsters for gear, is the crux of a JRPG; is nothing new. The blood, sweat and tears one has to go through to obtain something so measly.
    Back in FF12, obtaining a Zodiac spear; cannot not open specific chests in the story until that certain point in time otherwise you'd have to restart the game, 10% chance the chest appeared on boot, 10% chance that it contained an item, and 10% chance that the item was the zodiac spear.
    That's 1 in 1000 chance; to top it off there exists people that have 8 of them (1 for each character).
    How wrong you are.

    Bahamut Lagoon
    Star Ocean
    Tales of mana
    Legend of mana
    Sword of mana
    Final Fantasy 1 through 12 (Tactics, Legend and Gaiden included)
    Mother (earthbound)
    XenoSaga
    Valkyrie Profile
    Chrono Trigger

    and thats just just stuff from my gaming generation . . .
    (4)
    Last edited by Squa11_Leonhart; 09-30-2014 at 12:47 PM.

  4. #494
    Player
    Squa11_Leonhart's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,123
    Character
    Kaya Yuuna
    World
    Cerberus
    Main Class
    Archer Lv 70
    Quote Originally Posted by RiverTams View Post
    You guys who are defending atma just dont get it.

    Its just another form of lockout.
    With the amount of new players these days, we're more likely to be getting up in their face during fates where we mow down all the mobs and they get hardly any participation for it.
    (3)

  5. #495
    Player
    Taliph's Avatar
    Join Date
    Aug 2012
    Posts
    213
    Character
    Taliph Stillwood
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by EllPii View Post
    Reading comprehension, and drawing similarities from examples is an important skill in life.
    Just pointing out the HUGE difference between atma and your example.

    Edit: since you dont understand, the save point effectively gives you unlimited Attempts at that chest, thereby allowing you to manipulate your chances. Still doesn't change the fact that I had to do 4 times as much work to get my atma as those who got it in 300 fates.
    (1)
    Last edited by Taliph; 09-30-2014 at 12:58 PM.

  6. #496
    Player
    EllPii's Avatar
    Join Date
    Apr 2014
    Posts
    59
    Character
    Ell Pii
    World
    Tonberry
    Main Class
    Lancer Lv 80
    Yes? Please elaborate.
    If you've ever attempted the run, you'd understand that without paying attention the mobs can kill you in your tracks, and that it's not simply just turn off turn on your machine.

    Edit: A single attempt at a chest is the same as a single attempt at a Fate.
    Fates are unlimited, meaning there will always be a Fate per attempt; contrasting, a single run for a zodiac spear doesn't guarantee that the chest will spawn, effectively not allowing you to attempt to obtain it.
    (0)
    Last edited by EllPii; 09-30-2014 at 01:12 PM.

  7. #497
    Player Amused's Avatar
    Join Date
    May 2011
    Posts
    458
    Character
    Velvet Velour
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by ElHeggunte View Post
    For some reason you and your ilk seem to think asking for it to be changed means people want the Atma just handed out and that's not true. People want it to be a step where you aren't wholly at the mercy of RNG. What's wrong with wanting it to be a similar grind to all the other steps where you can actually control and see your progress? A grind that's long because it requires a lot of work is fine. A grind that's long and potentially indefinite because you're having to rely on the roll of invisible dice is bad design.
    If they made it easier it would essentially be handed out. If they only increased it by a percentile or a few, people would still complain.

    Your control lies in how many fates you decide to do, your indication of progress is when you receive the Atma.

    People here really tend to exaggerate the amount of grinding required to get Atma.

    As I've said before, try to take it more casually. If you queue up for something like Syrcus Tower or Frontlines, try to do some FATEs here and there in whatever region you're looking for an Atma. If you're not having any luck, move to a different zone or take a break and come back to it later.

    Nobody is forcing you to grind Atma. Nobody is forcing you to get a relic, as you do not need it because there are plenty of weapons that are just as good and don't require said grind that you seem to loathe so much.

    I feel like people here are so blinded by their own desires that they fail to see that this might not be content aimed at them. Would you ask them to nerf Savage Coil just because you didn't like that it was hard but wanted the cool title for your character, even though it doesn't add anything of statistical value to you?
    (0)

  8. #498
    Player

    Join Date
    Apr 2014
    Posts
    192
    Quote Originally Posted by Amused View Post

    Your control lies in how many fates you decide to do, your indication of progress is when you receive the Atma.
    (6)

  9. #499
    Player Amused's Avatar
    Join Date
    May 2011
    Posts
    458
    Character
    Velvet Velour
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Wyrmnus View Post
    [image]
    You can control how many FATEs you want to do. When you receive an Atma, it is a clear indication that you have made progress. Please explain to me how this is incorrect, I'm interested.

    Also, calling someone a troll because they've said something you disagree with not only does not make them a troll, but it also does nothing to defend whatever point you're trying to make.
    (0)

  10. #500
    Player

    Join Date
    Apr 2014
    Posts
    192
    Quote Originally Posted by Amused View Post
    You can control how many FATEs you want to do. When you receive an Atma, it is a clear indication that you have made progress. Please explain to me how this is incorrect, I'm interested.
    Any 'progression' is null when its fuckin' RANDOMIZED.

    Edit: I posted that picture because dispite all the facts and the statistics shown from all sorts of players going through the same grief when it comes to atma, You're STILL defending this insane mechanic. It's like you LOVE the suffering!
    (8)
    Last edited by Wyrmnus; 09-30-2014 at 01:19 PM.

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