I would totally rock a dark knight!!! It's sounds like more of a tank tho!
I would totally rock a dark knight!!! It's sounds like more of a tank tho!


I'd like to see DRK go the Sword and Board route for dps.
Make the DRK focused blades equal or larger then Curtana, make the DRK only shields buckler sized. Think Cecil from FF 4 3DS or Tidus style weapons. Lock DRK out of using the larger kite and scutum shields. This would offer gearing choices to both PLD and DRK. Make 3 swords for each tier. 1 with tank stats locked to PLD, one with dps stats locked to DRK, 1 balanced and available to both jobs. Of course this would require more bosses per tier and loot to be better spread amongst them.
Frankly I think DRK would work fine branching off of GLD, but they need to address an issue that has persisted from PLD's inception, mainly the GLD is more tank-centric than PLD. Unlike WAR which only gained tank focused abilities that accent being a Tank focused Job their main DPS abilities were learned in the class stage, allowing WAR to drop to MRD and gain the CC abilities giving it the ability do more DPS. Unfortunately the inverse is true with GLD and PLD where two astonishingly good DPS abilities (Sword Oath and Spirits Within) are locked to the Job, meaning you have to trade-off either having those two abilities or gaining DPS CC abilities when going as a GLD leaving the conundrum of is there any benefit to the class?
I mean would it really be so bad to swap two defensive buffs from GLD for some offensive buffs from PLD? GLD will have some actual benefit, PLD's balance will be unaffected, and at the very least both PLD and GLA will be more inline with their lore.
Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]
Do you guy think Darkknight will follow Odin firgue???
If the Dark Knight Job were to be added to Final Fantasy XIV, I'd almost believe that it would be a DPS class.
It would be a 2-H Greatsword/Fell-blade using class with Chaosbringer or Deathbringer as a Relic weapon.
It would probably require an expansion on the "Scale Mail" style armor and would share this armor type with Dragoons.
It would probably have Dark-styled attacks that would sacrifice Health as a resource, but also have some that drain or return health from damage done.
If it were to come from a base class that splits off I would see it coming from Gladiator more than anything else, but I don't think that it would be a split without a massive overhaul to the way the Job system works.
If you look at Cecil from FFIV remake: His weapon is clearly a 2-H weapon and he has a buckler strapped to his forearm, rather than a full shield that he uses like his Paladin class does. In FFT the Dark Knight class used a Fell-Blade as their job-unique weapon in addition to Longswords and Knightswords. Some games even have them using Katanas, which share traits with Fell-blades from other games. Outside of FFXI, the theme is the same: They use a 2H-Sword as a primary weapon.
Scythes have this great vibe for death because of Death, The Grim Reaper, and are unique as a weapon and style. I don't think that I like that look though for a class that is so heavily tied to a Greatblade in most other final fantasy mythos. I could see a Scythe be used for a Dark Magic Caster class though.
This! I want to see more jobs from ffv and ff tactics, such like samurai, blue mage, red mage, geomancer, beast master, oracle, mystic knight.
Dark knight is more like other mmos than final fantasy series...
The only job in your list that is more iconic to Final Fantasy than Dark Knight is Red Mage. The rest are good, iconic jobs from FF Mythos, but Dark Knight is probably more Iconic to the series because of FFIV or FFT. It's also usually the foil to the Paladin class where it is present.



Red Mage > Samurai > Dark Knight > all those other options.The only job in your list that is more iconic to Final Fantasy than Dark Knight is Red Mage. The rest are good, iconic jobs from FF Mythos, but Dark Knight is probably more Iconic to the series because of FFIV or FFT. It's also usually the foil to the Paladin class where it is present.
On second look, Samurai appears in the series more often than Red Mage does.
Last edited by Exstal; 09-30-2014 at 10:44 AM.

I would like to see a holy oriented paladin. Or a holy mage....not healer xD
Sorry to disagree. I'm okay with Cecil being a dark knight, but FFT (psx version at least) doesn't have a static dark knight class. There is a enemy knight entitled Dark Knight, but not a plain job.The only job in your list that is more iconic to Final Fantasy than Dark Knight is Red Mage. The rest are good, iconic jobs from FF Mythos, but Dark Knight is probably more Iconic to the series because of FFIV or FFT. It's also usually the foil to the Paladin class where it is present.
Red mage is present in old ffs.
Blue magic (not exactly the blue mage) is present in almost every ff (quina ffix, ffxii, that blonde woman into ffxiii, etc.). << this one is the more iconic.
Samurai is present in fft and ffv.
Mystic knight... ffv for sure and... Stainer (ffix) could be a MK, but ok, I give up on this one. lol.
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