There are other reasons to play a MMO besides innovation. Setting, story, the amalgimation of features that would normally not be together, friends, whatever tickles your fancy.
But like I said, don't worry about it too much.
There are other reasons to play a MMO besides innovation. Setting, story, the amalgimation of features that would normally not be together, friends, whatever tickles your fancy.
But like I said, don't worry about it too much.
I agree with that, but for a selling point.We need something unique.At least 1 thin.is not the point of selling it to me ,or to the people who are already here.but for everyone else need a catch and i think companies its the best selling point of it, so innovation should be focused there.I dont think just for being a Final fantasy game gonna cut it anymore.
Perhaps this is not the right time to think ahead .
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.