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  1. #51
    Player
    Antanias's Avatar
    Join Date
    Mar 2011
    Posts
    2,549
    Character
    Exocryst Lebreska
    World
    Coeurl
    Main Class
    Lancer Lv 80
    With the conversion towards new tomestones, what can we expect the tome rewards from existing dungeons to be like?
    (1)
    <--Giver of yarns, not the giver of darns :3
    Follow me on Twitter @Antanias_

  2. #52
    Player
    Erendis's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,347
    Character
    E'renndis Harper
    World
    Moogle
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Nova_Dresden View Post
    Mithena, please DON'T flood this thread with 800 questions in 10 posts like you did in the general topic post. There is a 1000 character limit imposed on your first post, but if you submit it and then edit the exact same post you'll see that there are no character limits on edits. Please just do one big post instead of flooding these with endless posts.
    Quote Originally Posted by Gildrein View Post
    When submitting your question, we ask that you follow these steps:
    • Please post your question(s) as a reply to this thread
    • Please limit posts to your question(s) only and do not use this thread for discussion
    • If another player already asked a question you had in mind, simply click the "Like!" button instead of re-posting the question
    • Please post only one question per reply (of course you are allowed to post several replies!)
    One should follow the rules.
    (10)

  3. #53
    Player
    Blaon's Avatar
    Join Date
    Jan 2012
    Posts
    45
    Character
    Blaon Yagai
    World
    Balmung
    Main Class
    Astrologian Lv 60
    I know this was already brought up in a previous letter, but since the answer was "not for now, we'll look into it", I would like to ask again to see if devs have discussed about it.
    Will you eventually (post-expansion) stop increasing iLVL, in order to release gear worth obtaining because of useful unique stats instead of "because iLVL is higher, thus giving better stats"?


    Thanks.
    (7)

  4. #54
    Player Skyl1n3's Avatar
    Join Date
    Aug 2013
    Posts
    530
    Character
    Sky Lionheart
    World
    Phoenix
    Main Class
    Lancer Lv 51
    Quote Originally Posted by KingOfAbyss View Post
    If I'm confused, perhaps SE will be as well.

    iLvl70 AF1
    iLvl90 AF2

    Did you meant AF3?

    Thanks for clarifying.
    It's easy to be confused by this but AF2 isn't out yet, the ilvl45-50 Job-specific armour is the "Artifact" Armour (or AF1) and the ilvl90 Job-specific armour is called "Relic" Armour (technically AF+1)
    (2)

  5. #55
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by KingOfAbyss View Post
    Did you meant AF3?

    Thanks for clarifying.
    Concept art for AF2 was shown in a previous live letter, http://livedoor.blogimg.jp/un2ch/imgs/4/b/4bd1120d.jpg shows MNK AF2. the Job quested armor, can see as AF0.5, myth as AF1. Wouldnt be surprised if the AF2 shown in the live letter will appear as max level armor for the expansion.

    Anyways:

    With the Ilvl increase, will some of the gear eg coil 1 allagan, myth gear be desynthable with 2,4?
    (5)

  6. #56
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Will you please consider more Horizontal Progression (same Item Level, but More Unique Stats) in the future?

    Currently the Item Level Inflation is getting out-of-control, and this type of strict, boring Vertical Progression you're doing just invalidates all the previous content you released each time you introduce a New Item Level.

    You can still create NEW Gear, but have it be the Same Item Level, but with Unique Stats like "Enhances Rampart (AOE - Everyone in the vicinity gains Rampart)" or "Enhances Holy" etc., or expose more Statistics that are meaningful and create Alternate Sets based on that (e.g., if DEX, VIT *or* STR all mattered for Tanks, you could make unique sets based on different statistics).
    (15)

  7. #57
    Player
    RegentP's Avatar
    Join Date
    Sep 2013
    Location
    Grandia
    Posts
    325
    Character
    Roy Fokker
    World
    Behemoth
    Main Class
    Lancer Lv 60
    Will there be new tome items to buy with soldiery, and how will this affect Allies and Grand Company seals?
    (1)

    http://www.twitch.tv/mogul1x

  8. #58
    Player
    RegentP's Avatar
    Join Date
    Sep 2013
    Location
    Grandia
    Posts
    325
    Character
    Roy Fokker
    World
    Behemoth
    Main Class
    Lancer Lv 60
    How many quest will we get for Zodiac upgrade, and will it meet the next item level cap?
    (2)

    http://www.twitch.tv/mogul1x

  9. #59
    Player
    Lebenoshl's Avatar
    Join Date
    Jul 2014
    Posts
    92
    Character
    Lebensohl Antilles
    World
    Phoenix
    Main Class
    Thaumaturge Lv 26
    Will crafters be able to create ilvl 110 equipment?
    (3)

  10. #60
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Will the gear obtained via the new tomestones come in weathered condition and require to use of items to upgrade?

    Quote Originally Posted by Sapphic View Post
    the Job quested armor, can see as AF0.5, myth as AF1.
    You made that up! The job quest gear is AF (literally artifacts), and the stuff bought from shops isn't AF anything, but rather mass-produced copies of the true AF. They don't get designated a number. That is how the upcoming gear is called AF2.
    (2)

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