With the conversion towards new tomestones, what can we expect the tome rewards from existing dungeons to be like?



With the conversion towards new tomestones, what can we expect the tome rewards from existing dungeons to be like?
<--Giver of yarns, not the giver of darns :3
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Mithena, please DON'T flood this thread with 800 questions in 10 posts like you did in the general topic post. There is a 1000 character limit imposed on your first post, but if you submit it and then edit the exact same post you'll see that there are no character limits on edits. Please just do one big post instead of flooding these with endless posts.One should follow the rules.When submitting your question, we ask that you follow these steps:
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I know this was already brought up in a previous letter, but since the answer was "not for now, we'll look into it", I would like to ask again to see if devs have discussed about it.
Will you eventually (post-expansion) stop increasing iLVL, in order to release gear worth obtaining because of useful unique stats instead of "because iLVL is higher, thus giving better stats"?
Thanks.
It's easy to be confused by this but AF2 isn't out yet, the ilvl45-50 Job-specific armour is the "Artifact" Armour (or AF1) and the ilvl90 Job-specific armour is called "Relic" Armour (technically AF+1)
Concept art for AF2 was shown in a previous live letter, http://livedoor.blogimg.jp/un2ch/imgs/4/b/4bd1120d.jpg shows MNK AF2. the Job quested armor, can see as AF0.5, myth as AF1. Wouldnt be surprised if the AF2 shown in the live letter will appear as max level armor for the expansion.
Anyways:
With the Ilvl increase, will some of the gear eg coil 1 allagan, myth gear be desynthable with 2,4?




Will you please consider more Horizontal Progression (same Item Level, but More Unique Stats) in the future?
Currently the Item Level Inflation is getting out-of-control, and this type of strict, boring Vertical Progression you're doing just invalidates all the previous content you released each time you introduce a New Item Level.
You can still create NEW Gear, but have it be the Same Item Level, but with Unique Stats like "Enhances Rampart (AOE - Everyone in the vicinity gains Rampart)" or "Enhances Holy" etc., or expose more Statistics that are meaningful and create Alternate Sets based on that (e.g., if DEX, VIT *or* STR all mattered for Tanks, you could make unique sets based on different statistics).

Will there be new tome items to buy with soldiery, and how will this affect Allies and Grand Company seals?
http://www.twitch.tv/mogul1x

How many quest will we get for Zodiac upgrade, and will it meet the next item level cap?
http://www.twitch.tv/mogul1x

Will crafters be able to create ilvl 110 equipment?



Will the gear obtained via the new tomestones come in weathered condition and require to use of items to upgrade?
You made that up! The job quest gear is AF (literally artifacts), and the stuff bought from shops isn't AF anything, but rather mass-produced copies of the true AF. They don't get designated a number. That is how the upcoming gear is called AF2.
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