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  1. #41
    Player
    Meier's Avatar
    Join Date
    Nov 2011
    Location
    Imagery Land
    Posts
    551
    Character
    Meier Michaelis
    World
    Sargatanas
    Main Class
    Gladiator Lv 70
    Can we please have a new system or something different? It feels like I am playing the same patch over and over, the coil, the tomes, the lockouts, its the SAME thing every patch.
    (12)

  2. #42
    Player
    Eisenhower's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    176
    Character
    Meera Khei
    World
    Odin
    Main Class
    White Mage Lv 80
    Will Tomestone-purchased gear follow the current scheme where it starts out weaker but upgradable via coil drops?
    (1)

  3. #43
    Player
    mithena's Avatar
    Join Date
    Aug 2014
    Posts
    68
    Character
    Mithena Hatsoone
    World
    Lamia
    Main Class
    Arcanist Lv 50

    questions i didnt want to be ignored and wanted anwsers for part 2

    couldnt fit everything in with the 1000 word limit so heres part 2

    Will we ever see the return of unique stats on gear such as the "Enhances [Job Ability]" stats that were on AF in 1.0?

    I understand the goal of not upsetting player balance or making gear a requirement, but is there any reason something can be added to the Relic once it's reached its pinnacle?

    Something like, "Enkindle recast reduced to 240 seconds" or even "Aetherflow IV", or a choice between the two.

    Monks could have something like "Extended Greased Lightning Duration" or "Enhanced Mantra"
    Paladin could have "Increased Enmity" or "Increased Spirits Within Damage", akin to 1.0.

    also another question i had was
    Will the addition of the new Tomestone mean you are removing the weekly cap on Soldiery tomes?

    and will you be adding a cap to the new tomestone
    (4)

  4. #44
    Player
    mithena's Avatar
    Join Date
    Aug 2014
    Posts
    68
    Character
    Mithena Hatsoone
    World
    Lamia
    Main Class
    Arcanist Lv 50

    final question for now

    i heard a person say that "I understand tome/loot caps are their to make people buy extra character slots ( $$$ for you obviously ) "

    if thats true can you make a cash shop or something where you can spend rl money to by pass the sol limit and make it accessible so everyone knows about it
    (2)

  5. #45
    Player
    Altanas's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Will the development team consider, instead of rapid vertical progression, adding in new stats such as

    a) "Critical Hit Damage Rating" (directly increases the damage of critical hits)

    b) "Brutal Strike" (an ARPG term, basically a critical hit that will deal a massive amount of damage say 300% of a critical hit)
    (5)

  6. #46
    Player
    Catsby's Avatar
    Join Date
    Aug 2014
    Location
    Windurst
    Posts
    85
    Character
    Catsby Cattington
    World
    Goblin
    Main Class
    Conjurer Lv 70
    Will this new tomestone be the last one added? as others have stated we are worried that this method of vertical progression will be the pattern going forward.
    (8)

  7. #47
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    To me ilvl seems like an old concept. Is there any plans to make a new system the focuses on a Horizontal Development with interested mechanics like FFX Sphere Grid or FFVII Materia?
    (9)

  8. #48
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by mithena View Post
    i heard a person say that "I understand tome/loot caps are their to make people buy extra character slots ( $$$ for you obviously ) "

    if thats true can you make a cash shop or something where you can spend rl money to by pass the sol limit and make it accessible so everyone knows about it
    Hell no.

    /10
    (27)

  9. #49
    Player
    kog985's Avatar
    Join Date
    Feb 2014
    Posts
    157
    Character
    Raih'a Dakwil
    World
    Tonberry
    Main Class
    White Mage Lv 70

    Character Progression

    Can you tell us the reason why you chose ilvl as a core system for the game instead of other systems that you can think of for character progression?
    (5)
    Last edited by kog985; 09-27-2014 at 11:59 AM.

  10. #50
    Player
    Nova_Dresden's Avatar
    Join Date
    Aug 2013
    Posts
    287
    Character
    Nova Dresden
    World
    Cactuar
    Main Class
    Scholar Lv 73
    Quote Originally Posted by mithena View Post
    couldnt fit everything in with the 1000 word limit so heres part 2
    Mithena, please DON'T flood this thread with 800 questions in 10 posts like you did in the general topic post. There is a 1000 character limit imposed on your first post, but if you submit it and then edit the exact same post you'll see that there are no character limits on edits. Please just do one big post instead of flooding these with endless posts.
    (3)

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