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  1. #1
    Player

    Join Date
    Mar 2011
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    169

    Different Delay on Weapons?

    I can't play the game for another 3 days and I was just wondering, if we have different delays for each of the weapon types like in FFXI?
    (0)
    Last edited by Jabo; 07-22-2011 at 09:55 AM.

  2. #2
    Player
    Cervani's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    55
    Character
    Kanai Hana
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    That's the most likely scenario, given that's what they did in XI. I'm telling you, Marauder is going to be the new DRK. Can watch whole seasons of Lost between weapon swings.
    (0)

  3. #3
    Player
    VydarrTyr's Avatar
    Join Date
    Mar 2011
    Posts
    612
    Character
    Vydarr Tyr
    World
    Hyperion
    Main Class
    Marauder Lv 50
    From the patch notes:
    [dev1022] The stamina gauge has been abolished.

    Consequently, certain actions that were dependent upon the stamina gauge have either had their effects revised, or have been made to affect attack delay. All weapons have been given a "delay" value which indicates the number of seconds in between auto attacks.
    * The casting gauge for spells has not been moved or adjusted.
    (0)

  4. #4
    Player
    VydarrTyr's Avatar
    Join Date
    Mar 2011
    Posts
    612
    Character
    Vydarr Tyr
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Cervani View Post
    That's the most likely scenario, given that's what they did in XI. I'm telling you, Marauder is going to be the new DRK. Can watch whole seasons of Lost between weapon swings.
    LOL.

    I really hope that's not true. But I suspect you might be right.
    (0)

  5. #5
    Player
    Kyra's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    384
    Character
    Kyra Narese
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Jabo View Post
    I can't play the game for another 3 days and I was just wondering, if we have different delays for each of weapon types like in FFXI?
    Same, I cant really properly play untill monday.
    (0)

  6. #6
    Player

    Join Date
    Mar 2011
    Posts
    169
    Quote Originally Posted by VydarrTyr View Post
    From the patch notes:
    I read the patch notes but it isn't clear to me, if every weapon has the same delay.
    It just says that every weapon gets a delay value, which is quite obvious. It doesn't say if every weapon gets one delay value and one only.
    (0)

  7. #7
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    delay on the axe i have is 4.2 seconds. soooo yeahh your gonna be sitting around for a long time on marauder

    havent been able to compare its dmg cause i dont have anything thats the same level
    (0)

  8. #8
    Player

    Join Date
    Mar 2011
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    169
    Game is running, so:
    Do we have different Delays and what are they like?

    It really is an important matter to me.
    (0)

  9. #9
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    I believe they already suggested that archers would have a cooldown time on their light shot that is equal to their weapon's delay time.

    This insinuates that different bows would have different delay times, which in turn suggests that this would also be the case for other weapon types.

    *wants to get home from work and check it out*
    (0)

  10. #10
    Player
    Aramil's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    140
    Character
    Aramil Galanodel
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Jabo View Post
    Game is running, so:
    Do we have different Delays and what are they like?

    It really is an important matter to me.
    We do have different delay it vary between classes and weapon types.

    Exemple:
    Flametongue(GLA) 2.6s
    Engraved Buhj(MRD) 4.0s
    Boar's Bane(MRD) 4.2s
    Crimson Tide(LNC) 3.3s
    Banneret Lance(LNC) 3.7s
    Willow Wand(CON) 3.0s
    Decorated Copper Scepter(THM) 3.0s
    (1)

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