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  1. #1
    Player
    VydarrTyr's Avatar
    Join Date
    Mar 2011
    Posts
    612
    Character
    Vydarr Tyr
    World
    Hyperion
    Main Class
    Marauder Lv 50
    From the patch notes:
    [dev1022] The stamina gauge has been abolished.

    Consequently, certain actions that were dependent upon the stamina gauge have either had their effects revised, or have been made to affect attack delay. All weapons have been given a "delay" value which indicates the number of seconds in between auto attacks.
    * The casting gauge for spells has not been moved or adjusted.
    (0)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    169
    Quote Originally Posted by VydarrTyr View Post
    From the patch notes:
    I read the patch notes but it isn't clear to me, if every weapon has the same delay.
    It just says that every weapon gets a delay value, which is quite obvious. It doesn't say if every weapon gets one delay value and one only.
    (0)