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  1. #1
    Player

    Join Date
    Dec 2012
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    Quote Originally Posted by Granyala View Post
    I see the point when it comes to cheating, but there HAS to be a better design choice than losing a potentially huge time/gil investment just because your connection decided to hiccup. Oo
    What exactly do you suggest?

    If it's technically difficult to store where your craft was when you relog, then there's only "dc'ing making you get your materials back upon logging back in" where people would fake dc whenever they wouldn't get HQ.
    (0)

  2. #2
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Gilthas View Post
    What exactly do you suggest?

    If it's technically difficult to store where your craft was when you relog, then there's only "dc'ing making you get your materials back upon logging back in" where people would fake dc whenever they wouldn't get HQ.
    How hard is it to save progress anyways? All the craft action you did are stored in chat log including how much progress/quality/CP it took or gain, so it's easy to parse that in progress. And I'm sure saving those durability/condition/progress/quality/CP would take very minimal space memory.

    If you have saved all that, where's the part of cheating? You should already know that cancelling craft midway equals losing the mats. And in case player using Reclaim, then it should guarantee the mats are returning back, dc or not.

    Just to point out the obvious:

    [14:46]You begin synthesizing a circle of hippogryph leather.
    [14:46]You remove the following from your bag:
    [14:46]3 earth crystals
    [14:46]1 hippogryph skin 
    [14:46]1 pinch of black alumen
    You use Comfort Zone.
     You gain the effect of Comfort Zone.
    [14:47]You use Tricks of the Trade  Success!
    [14:47]  20 CP recovered.
    You use Inner Quiet.
     You gain the effect of Inner Quiet.
    [14:47]You use Tricks of the Trade  Success!
    [14:47]  20 CP recovered.
    You use Steady Hand II.
     You gain the effect of Steady Hand II.
    [14:47]You use Tricks of the Trade  Success!
    [14:47]  20 CP recovered.
    You use Waste Not II.
     You gain the effect of Waste Not II.
    [14:47]You use Hasty Touch  Success!
    [14:47]  Quality increases by 124.
    [14:47]  Durability decreases by 5.
    You gain the effect of Inner Quiet.
    [14:47]You use Hasty Touch  Success!
    [14:47]  Quality increases by 144.
    [14:47]  Durability decreases by 5.
    You gain the effect of Inner Quiet.
    [14:47]You use Hasty Touch  Success!
    [14:47]  Quality increases by 165.
    [14:47]  Durability decreases by 5.
    You gain the effect of Inner Quiet.
    You lose the effect of Steady Hand II.
    You use Steady Hand II.
     You gain the effect of Steady Hand II.
    You lose the effect of Comfort Zone.
    [14:47]You use Hasty Touch  Success!
    [14:47]  Quality increases by 186.
    [14:47]  Durability decreases by 5.
    You gain the effect of Inner Quiet.
    [14:47]You use Hasty Touch  Success!
    [14:47]  Quality increases by 208.
    [14:47]  Durability decreases by 5.
    You gain the effect of Inner Quiet.
    [14:47]You use Hasty Touch  Success!
    [14:47]  Quality increases by 229.
    [14:47]  Durability decreases by 5.
    You gain the effect of Inner Quiet.
    [14:47]You use Hasty Touch  Success!
    [14:47]  Quality increases by 377.
    [14:47]  Durability decreases by 5.
    You gain the effect of Inner Quiet.
    You lose the effect of Waste Not II.
    You use Manipulation.
     You gain the effect of Manipulation.
    You lose the effect of Steady Hand II.
    You use Steady Hand II.
     You gain the effect of Steady Hand II.
    [14:48]You use Standard Touch  Success!
    [14:48]  Quality increases by 342.
    [14:48]  Durability decreases by 10.
    You gain the effect of Inner Quiet.
    [14:48]You use Byregot's Blessing  Success!
    [14:48]  Quality increases by 81.
    [14:48]  Durability decreases by 10.
    You lose the effect of Inner Quiet.
    You lose the effect of Manipulation.
    You use Ingenuity II.
     You gain the effect of Ingenuity II.
    [14:48]You use Careful Synthesis II  Success!
    [14:48]  Progress increases by 116.
    [14:48]  Durability decreases by 10.
    [14:48]You synthesize a circle of hippogryph leather 
    As you can see, the chat log noted every action it does and how many it takes/gains. And I believe SE also stored all these in their servers.
    (1)
    Last edited by BobbinT; 09-23-2014 at 05:01 PM.

  3. #3
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,634
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by BobbinT View Post
    As you can see, the chat log noted every action it does and how many it takes/gains. And I believe SE also stored all these in their servers.
    This. They have a VERY DETAILED synthesis log (to the point that the chat gets unusable due to synth spam).

    It should be trivial to save progress on the fly and restore that progress upon login.

    Them not saving it is either incompetence or unwillingness.
    Personally I believe it's the latter, because if you have to grind stuff again it's more money/playing time for them.
    (3)

  4. #4
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    Quote Originally Posted by BobbinT View Post
    As you can see, the chat log noted every action it does and how many it takes/gains. And I believe SE also stored all these in their servers.
    And yet we all know that when we log back in, the chat log is gone too.

    There are various technical issues that people are choosing to ignore here:

    - the chatlog does not register the state the synth is in (excellent, good, poor, normal).
    - just because the chatlog registers what you do, that doesn't mean that it's technically easy to restart the synth at the place it was when you log back in. None of us here knows that.
    - if you dc inside your house the game sends you outside upon relogging. They implemented this for some reason (I hate it), so I assume that there are technical difficulties in having the old system back. This would need to be addressed first.
    (1)

  5. #5
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
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    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Gilthas View Post
    And yet we all know that when we log back in, the chat log is gone too.
    Are you sure about that? lol

    Anyway, I see your point about state of synth. But I think it was also recorded in chat log, albeit hidden.

    And yes, it does possible to implement saving state of your craft progress. I had similar situation from one of my project as DB PL/SQL programmer, so this is sort of nothing new really. But... there were other factor to consider, hence Grekumah pointed on his 2nd sentence. Financial or strict schedule could be one of biggest factor, as to what Themis just explained.

    It does kinda irk me a bit when someone pointed out of how these would become one of SE ways for adding time & gil sink, albeit questionable as I do still hope they might have better solution for these problems.
    (0)