What exactly do you suggest?
If it's technically difficult to store where your craft was when you relog, then there's only "dc'ing making you get your materials back upon logging back in" where people would fake dc whenever they wouldn't get HQ.
How hard is it to save progress anyways? All the craft action you did are stored in chat log including how much progress/quality/CP it took or gain, so it's easy to parse that in progress. And I'm sure saving those durability/condition/progress/quality/CP would take very minimal space memory.
If you have saved all that, where's the part of cheating? You should already know that cancelling craft midway equals losing the mats. And in case player using Reclaim, then it should guarantee the mats are returning back, dc or not.
Just to point out the obvious:
As you can see, the chat log noted every action it does and how many it takes/gains. And I believe SE also stored all these in their servers.[14:46]You begin synthesizing a circle of hippogryph leather.
[14:46]You remove the following from your bag:
[14:46]3 earth crystals
[14:46]1 hippogryph skin
[14:46]1 pinch of black alumen
You use Comfort Zone.
You gain the effect of Comfort Zone.
[14:47]You use Tricks of the Trade Success!
[14:47] 20 CP recovered.
You use Inner Quiet.
You gain the effect of Inner Quiet.
[14:47]You use Tricks of the Trade Success!
[14:47] 20 CP recovered.
You use Steady Hand II.
You gain the effect of Steady Hand II.
[14:47]You use Tricks of the Trade Success!
[14:47] 20 CP recovered.
You use Waste Not II.
You gain the effect of Waste Not II.
[14:47]You use Hasty Touch Success!
[14:47] Quality increases by 124.
[14:47] Durability decreases by 5.
You gain the effect of Inner Quiet.
[14:47]You use Hasty Touch Success!
[14:47] Quality increases by 144.
[14:47] Durability decreases by 5.
You gain the effect of Inner Quiet.
[14:47]You use Hasty Touch Success!
[14:47] Quality increases by 165.
[14:47] Durability decreases by 5.
You gain the effect of Inner Quiet.
You lose the effect of Steady Hand II.
You use Steady Hand II.
You gain the effect of Steady Hand II.
You lose the effect of Comfort Zone.
[14:47]You use Hasty Touch Success!
[14:47] Quality increases by 186.
[14:47] Durability decreases by 5.
You gain the effect of Inner Quiet.
[14:47]You use Hasty Touch Success!
[14:47] Quality increases by 208.
[14:47] Durability decreases by 5.
You gain the effect of Inner Quiet.
[14:47]You use Hasty Touch Success!
[14:47] Quality increases by 229.
[14:47] Durability decreases by 5.
You gain the effect of Inner Quiet.
[14:47]You use Hasty Touch Success!
[14:47] Quality increases by 377.
[14:47] Durability decreases by 5.
You gain the effect of Inner Quiet.
You lose the effect of Waste Not II.
You use Manipulation.
You gain the effect of Manipulation.
You lose the effect of Steady Hand II.
You use Steady Hand II.
You gain the effect of Steady Hand II.
[14:48]You use Standard Touch Success!
[14:48] Quality increases by 342.
[14:48] Durability decreases by 10.
You gain the effect of Inner Quiet.
[14:48]You use Byregot's Blessing Success!
[14:48] Quality increases by 81.
[14:48] Durability decreases by 10.
You lose the effect of Inner Quiet.
You lose the effect of Manipulation.
You use Ingenuity II.
You gain the effect of Ingenuity II.
[14:48]You use Careful Synthesis II Success!
[14:48] Progress increases by 116.
[14:48] Durability decreases by 10.
[14:48]You synthesize a circle of hippogryph leather
Last edited by BobbinT; 09-23-2014 at 05:01 PM.
This. They have a VERY DETAILED synthesis log (to the point that the chat gets unusable due to synth spam).
It should be trivial to save progress on the fly and restore that progress upon login.
Them not saving it is either incompetence or unwillingness.
Personally I believe it's the latter, because if you have to grind stuff again it's more money/playing time for them.
And yet we all know that when we log back in, the chat log is gone too.
There are various technical issues that people are choosing to ignore here:
- the chatlog does not register the state the synth is in (excellent, good, poor, normal).
- just because the chatlog registers what you do, that doesn't mean that it's technically easy to restart the synth at the place it was when you log back in. None of us here knows that.
- if you dc inside your house the game sends you outside upon relogging. They implemented this for some reason (I hate it), so I assume that there are technical difficulties in having the old system back. This would need to be addressed first.
Are you sure about that? lol
Anyway, I see your point about state of synth. But I think it was also recorded in chat log, albeit hidden.
And yes, it does possible to implement saving state of your craft progress. I had similar situation from one of my project as DB PL/SQL programmer, so this is sort of nothing new really. But... there were other factor to consider, hence Grekumah pointed on his 2nd sentence. Financial or strict schedule could be one of biggest factor, as to what Themis just explained.
It does kinda irk me a bit when someone pointed out of how these would become one of SE ways for adding time & gil sink, albeit questionable as I do still hope they might have better solution for these problems.
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