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  1. #21
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    OP Doesn't know the difference between DoM and DoW...he also doesn't know the difference between Single player and Multiplayer...
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  2. #22
    Player
    LuxLex's Avatar
    Join Date
    Apr 2011
    Posts
    318
    Character
    Lux Lex
    World
    Durandal
    Main Class
    Thaumaturge Lv 38
    Quote Originally Posted by GabbaGabba View Post
    have u played at all or are u just guessing? doesn't sound like ur the type or person to sit down and learn something so u just complain and complain about it being too hard.
    It was updating when I left the house. I don't need to try it - I can do math. MP - spell costs = suck.

    Also, it is a fact that healers are almost always the most in demand class in mmos, partially because people don't like playing them. Making them less fun to play will hurt everyone in the long run. Or do you have 1 person willing to main CON for every 3 people who like to melee in your shell? Or will you just never do light dungeons?

    Even if job distribution was equal (which it isn't) there would not be enough CONs to go around. Making the job less fun will only make that worse.
    (0)

  3. 07-22-2011 06:10 PM
    Reason
    Post removed due to violation of the Forum Guidelines

  4. #23
    Player
    GabbaGabba's Avatar
    Join Date
    Mar 2011
    Posts
    253
    Character
    Gabba Gabba
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by LuxLex View Post
    It was updating when I left the house. I don't need to try it - I can do math. MP - spell costs = suck.

    Also, it is a fact that healers are almost always the most in demand class in mmos, partially because people don't like playing them. Making them less fun to play will hurt everyone in the long run. Or do you have 1 person willing to main CON for every 3 people who like to melee in your shell? Or will you just never do light dungeons?

    Even if job distribution was equal (which it isn't) there would not be enough CONs to go around. Making the job less fun will only make that worse.
    yeh i didn't bother reading ur post after the first line.
    (2)

  5. #24
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Dyne View Post
    I do know the difference you prick. Oh, and you are probably that guy from diabolos. Did you play the game today?
    from Diabolos? wtf? no? lol and yes, I played the game. I've been on since the patch. Ran the r50 dungeon twice. MP management was a slight problem at first, but it is very easy to get used to. Also, you claim to know the difference...so...why are you complaining that a r20ish PGL can't use spells like a r50 con can?
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  6. #25
    Player
    LuxLex's Avatar
    Join Date
    Apr 2011
    Posts
    318
    Character
    Lux Lex
    World
    Durandal
    Main Class
    Thaumaturge Lv 38
    Oh yeah, cause my opinion doesn't count because SE made a crappy updater. That makes sense. And I have to experience the suck first hand before I can comment on the verifiable math of it? Oh man, you're hopeless.
    (0)

  7. #26
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by LuxLex View Post
    Oh yeah, cause my opinion doesn't count because SE made a crappy updater. That makes sense. And I have to experience the suck first hand before I can comment on the verifiable math of it? Oh man, you're hopeless.
    Your logic is flawed. As far as the patcher, l2torrent
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  8. #27
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    315
    If you didn't play the game today, and I don't mean just log on just to see w/e then log off, you have no right to talk about your opinions on how good the update is based on what you read on the patch notes alone. It was rape the mage day. A lot of people are already talking about quitting including one of my linkshell leaders, it is just too much how they hurt mages. 135 mp does not justify healing 500+ hp. In an NM fight where the mob hits you for at least 400 per hit and occasionally aoe, your 1k mp pool will not last that long.

    Think about playing paladin back in ffxi, you reserved your mp for flash and cure IV mostly. Ok, now think if you have to waste 20-30 mp every time you do a double attack. In the end, without a way to get refresh, you will not have enough for flash and cure IV and you will lose hate and get your mages killed if you don't die first.
    (0)

  9. #28
    Player
    OptimalZedd's Avatar
    Join Date
    Jun 2011
    Posts
    167
    Character
    Shin Xno
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    buy a gun...
    (0)

  10. #29
    Player
    Rinsui's Avatar
    Join Date
    Mar 2011
    Posts
    758
    Character
    Rin Legacy
    World
    Mandragora
    Main Class
    Thaumaturge Lv 50
    Oh yeah, cause my opinion doesn't count because SE made a crappy updater. That makes sense. And I have to experience the suck first hand before I can comment on the verifiable math of it? Oh man, you're hopeless.
    Wait?! You are complaining all over without even giving it a try?!?!
    (1)

  11. #30
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Dyne View Post
    If you didn't play the game today, and I don't mean just log on just to see w/e then log off, you have no right to talk about your opinions on how good the update is based on what you read on the patch notes alone. It was rape the mage day. A lot of people are already talking about quitting including one of my linkshell leaders, it is just too much how they hurt mages. 135 mp does not justify healing 500+ hp. In an NM fight where the mob hits you for at least 400 per hit and occasionally aoe, your 1k mp pool will not last that long.

    Think about playing paladin back in ffxi, you reserved your mp for flash and cure IV mostly. Ok, now think if you have to waste 20-30 mp every time you do a double attack. In the end, without a way to get refresh, you will not have enough for flash and cure IV and you will lose hate and get your mages killed if you don't die first.
    but I did log in so I don't see your point. Also, this is just the first step towards making the actual battle system. This is the foundation. Yoshida, the community reps and the devs have stressed this as much as they could, THIS IS NOT HOW THE BATTLE SYSTEM WILL REMAIN. I'm sorry, but if people are seriously thinking of quitting because the MP cost is too high for them, currently, in an unfinished battle system, then they need to grow up...
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  12. 07-22-2011 06:28 PM
    Reason
    Post removed due to violation of the Forum Guidelines

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