Results -9 to 0 of 509

Threaded View

  1. #11
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by scarebearz View Post
    If for example, on HM primals, someone is screwing up an unreasonable amount, I see no reason to "support" these people. I'd rather leave them dead, save my Mana and kill the boss with the remaining players.

    They get carried and we have a hassle free kill, as I have more than enough MP to solo heal HM's, providing I *don't* keep raising people who die over and over.
    The world is not black or white. If someone does good but has a sudden lag spike and dies from, say, Titan's plumes, you won't raise him? Even if he was one of the top DPS of your team?
    You're assuming that if someone make a mistake, he/she is instantly the most terrible player on earth and doesn't deserve a raise. But that's not true at all.

    It's the same as saying "This healer is low on MP for whatever reason, but I would rather see us wipe than using my balad". This is wrong on so many levels... Good luck finding a static and saying them that you cannot tolerate a single mistake :/.

    Quote Originally Posted by RiceisNice View Post
    A lot of the bullets you made seem to fault more to the other party members which funnel it to the bard, such as the healers needing mana (with very few exceptions), or the MNK/DRG needing TP after a raise.
    So what? Are you saying that if other make mistakes, you should not help them recover?

    As for the rest of your post :
    - If mages are on your team, you have full MP and Foe is not on, you're doing it wrong. Period. Exceptions just confirm this general rule.
    - Yes, helping a MNK/DRG getting back on his feet and start his rotation again will lead to an overall better DPS rather than you just ignoring them. Just do simple maths.
    (1)
    Last edited by Fyce; 09-23-2014 at 12:47 AM.