I think the dev team just genuinely doesn't know how to create a challenging encounter - they are demonstrating that by resorting to fake difficulty.
I think the dev team just genuinely doesn't know how to create a challenging encounter - they are demonstrating that by resorting to fake difficulty.
Meanwhile, a bunch of people will say it is "balanced" for mage classes to either stand around doing nothing or cure only. Or they will say it is strategic for mages to have to spend most of a battle doing little to nothing. Or, my favourite, that SE made mages suck so that they would join groups, lol.




yeah and it is sooooooooooo much fun putting your weapon away in the middle of a battle instead of idk....what else could i be doing.... oh yeah.... actually helping in the battle like i was before.Ok so look in an 8 person party you shouldn't be able to survive with 1 healer in the first place.. This being said you have two healers you can rotate passive / active between the two, with mana regen and actually putting points in MND people can then stfu and realize that this game has actually gotten what the majority of players wanted. Toughness, before, this game was shit easy.. THE NM's were a joke. Now I want to go fight them again because it seems like it might actually be worth the challenge TY SE you did a great job.
http://crystalknights.guildwork.com/



What if they made mp regen possible during battle? Then I guess no one would cry anymore. Personally if i was playing a mage I wouldn't mind giving my fingers a break, especially if nothing exciting is going on.. I mean sitting out a few isn't a huge deal.
http://dn.guildwork.com/

I doubt about how much the dev team had time to play their game
everytimes they adjust the battle balance, It always end up 'too high', 'too low' or 'too much'
Really?
Darkstar, you just don't like standing around watching your mp refill cause you "hate thinking" - why do you hate strategy so much!
lol, I am sorry, but I had really high hopes for this patch and I am feeling pretty bummed out right now, since my classes are DoL/DoH (no love) and DoM (nerf city)....
Whereas, I play a video game to play it, not watch mp bars refill.
How would you feel as a DD if all your attacks took TP and you could only regen TP by being disengaged. So you would have to stand around storing up TP in between each battle, and if you ran out of TP during the battle, lose city?




another really simple fix. if they wanted to add auto attack after they had made the slight speed increase of the stamina bar regeneration speed have it to when if the bar got full you automatically attacked. that would have taken alot less time to implement and would have completely ripped apart the system in place that people have used almost a year.
yeah i know how dare i hate sitting and thinking.....omg will this bar hurry up i have things that need to be done. that's what i will be thinking about and if i need a full minute to think that up i have bigger issues than mana recharge. lol
Last edited by darkstarpoet1; 07-22-2011 at 05:10 PM.
http://crystalknights.guildwork.com/



I play a game to play it too, but sitting out of the game for less then 3 minutes is not a huge deal, especially if it gives me time to access the situation. I'm not in a rush for anything, it also gives me time to socialize with my friends in the game, and make new strats. Not a huge deal.. And the point is it doesn't happen and if it did I still wouldn't care because again it's not a big deal to me. Let them add refresh and be done with it, seriously i've had no problems, people are already finding solutions to this problem through in-game means. Sorry that it isn't easy mode anymore, granted they should lower mp costs by a little but when I say little I mean 10-15 mp MAX..
http://dn.guildwork.com/




it takes you 3 minutes to access the situation that the mob is attacking your team and realize you are doing nothing to help them? i'm sorry to hear that.I play a game to play it too, but sitting out of the game for less then 3 minutes is not a huge deal, especially if it gives me time to access the situation. I'm not in a rush for anything, it also gives me time to socialize with my friends in the game, and make new strats. Not a huge deal.. And the point is it doesn't happen and if it did I still wouldn't care because again it's not a big deal to me. Let them add refresh and be done with it, seriously i've had no problems, people are already finding solutions to this problem through in-game means. Sorry that it isn't easy mode anymore, granted they should lower mp costs by a little but when I say little I mean 10-15 mp MAX..
http://crystalknights.guildwork.com/
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