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  1. #1
    Player

    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    576

    Monster AOEs and Target Switching

    When a monster first spawns, and its first attack is an AOE... you will attack them, but they still run to whoever they initiated the AOE attack to instead of whoever they switched targets to. Please change this so that Monsters / enemies will instead cancel their aoe and immediately re-use their AOE on their new target instead.
    (0)

  2. #2
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    There's quite a bit about this whole "attack queuing system" that needs to be reworked. A monster shouldn't continue its path across the room to smack a mage after a provoke.
    (2)

  3. #3
    Player

    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    576
    Quote Originally Posted by Souljacker View Post
    There's quite a bit about this whole "attack queuing system" that needs to be reworked. A monster shouldn't continue its path across the room to smack a mage after a provoke.
    Indeed. As a note, "Provoke" the move however does not work if you have aggro of the monster you're using "Provoke" on, which should be added to its tooltip.
    (0)

  4. #4
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Souljacker View Post
    There's quite a bit about this whole "attack queuing system" that needs to be reworked. A monster shouldn't continue its path across the room to smack a mage after a provoke.
    This brings up, what I feel, is a crappy mechanic with provoke. Instead of moving the user to the top of the hate list, it should reduce the hate of everyone else by a margin.
    (1)

  5. #5
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by coldreactive View Post
    When a monster first spawns, and its first attack is an AOE... you will attack them, but they still run to whoever they initiated the AOE attack to instead of whoever they switched targets to. Please change this so that Monsters / enemies will instead cancel their aoe and immediately re-use their AOE on their new target instead.
    This should really occur on targets that haven't actually USED their AoE yet, but are moving into position to do so, otherwise it could be abused by tank swapping.

    I know what you meant, but it needed a little rewording. Personally, I find it both hilarious and silly that a mob will continue its bloodlust for its chosen target regardless of whom it hates the most.
    (1)