Reward Vs Risk.
Good tanks have lots of thing they need to be doing and DPS have no clue if they never played tank jobs.
Healer have lots of thing they need to be doing but blame goes to tank more often then not if people die.
Reward Vs Risk.
Good tanks have lots of thing they need to be doing and DPS have no clue if they never played tank jobs.
Healer have lots of thing they need to be doing but blame goes to tank more often then not if people die.
Commendations.
If I play dps I only give it out to other dps.
If I play tank I only give it out to healers.
If I play healer I only give it out to tank.
Only if they should be getting a commendation.
There are always exceptions to the rules!
I don't find tanking any easy simply because, ps4. I've seen people tank on PC and it is very less chaotic. Less movement to do when selecting targets and what not.... Less buttons to work with. More hot bar space on screen.... I can't even move my character properly on pc... lol so switching platforms is out of the question. I've been living with consoles for a long time.
Tanking is fun at times but it drains me and hurts my hand because idk... I button mash if it's not a mage class.... Yeah guys. The more you press the faster your skill speed is!
BAD habit I know. Gg controller.
I would consider PLD as secondary class though. Whm is my main. I'm actually glad to learn how to tank because now I can see the tanks pov in instances/dungeons/coil.
I do not tank for randoms because I read general discussion and do not ever want to end up tanking for some of these people out of principle.
they're now currently on their DPS mains grinding their nexus weaps.
Also amusing is a full FL alliance today with 1 healer, coz everyone on dps main coz nexus xD
Well makes me happy, can't stand healing in pvp, or at least would make me happy if the enemy team had less healers too ofc xD
You just need to get used to moving by holding down both mouse buttons and mouse turning. I agree that for some things, a controller is very, VERY comfortable. However, when I hop on my tank, I need precision movement that you can never get without mouse turning.
I think that SE still needs to have another look at low level tanking for Gladiator. Warrior is fine, but most people who want to play as a tank see the Paladin sword and board archetype as the "tank" - but the abilities you get while leveling are nearly all dps centric. Switching Sword Oath and Shield Oath would help. Bring Flash to be on par with Overpower when you are on Gladiator (paladin) main. Little things like that will help...
And don't introduce more DPS classes without more tank classes alongside them. We have enough DPS.
Until you start raiding. Then its almost never tanks, but scholars that are the rarest thing in existence. The different substrata's of the game don't have the same class/job distribution issues. Players who like playing in coordinated teams are more likely to take on the "go bold or go home" roles of tank and healer than other players because the responsibility doesn't phase them. At the same time, they get through all the content so fast that they don't stick around long enough for others who are leveling to benefit from their presence.
So I don't think its that we don't have enough tanks. Its that all the tanks get concentrated at end game because in a game based around grouping, those that group advance quickly.
Last edited by Fendred; 09-17-2014 at 11:12 PM.
I don't mind tanking, I specifically run all content for the first time as the tank so I can "control" the group so to speak... Of course this doesn't work so well with 8 person groups and raids, but for most content it seems to work. And of course the daily rewards for being tank are ok as well, but if I can get a chance to be a different class I will. And my WAR/PAL is not even my best geared, still at i80 on them, and have no problem with any content I do... just haven't done coil 5+ and some extremes but that's mostly cause people quit to much in duty finder
I have started leveling both a MRD and GLD and I have noticed that as tanks I need to:
- Know the layout of the dungeons, the adds mechanics.
- I will be blamed for everything, even if its not my fault.
- DPS and sometimes healer do not have any patience and will pull mobs.
- Instead of tips I get insulted, even if I tell other players that I am new to the role.
I have leveled a healer to endgame, so I know the mechanics in dungeon, but what about a new player who started with a GLD and MRD, they will be clueless. One thing that I dont understand is, why insult another player and not give them advice on how he or she can preform their role better? As a newbie tank, I can understand why Tanks are hard to find, it can be stressfull, you will be insulted alot. So why should a new player go tank, when they can go easy face roll dps and follow the pack?
Anyway to end this rant, tanking as a role is easy, but its the other 3 or 6 players who can make it a hell.
Last edited by Laerune; 09-17-2014 at 11:21 PM.
Because this is an actual MMO.
There's tanks in the game, most of them just prefer not to tank. Its not because they hate tanking, they just prefer doing everything else.
"How did you take all 6 Lustrates and STILL die?!"They are easy targets, because a fail is MUCH more visible and often wipes the party.
if a DPS derps, he gets an instant rez and everybody forgets about it 30s later.
Personally I love to heal. So exciting when stuff goes wrong, so relaxing if everybody knows what they are doing. You never know what's in the box!
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