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  1. #4
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    They should have opted for a constant Gil sink through a Housing tax every 35 days, rather than going "If you don't use it in 35 days you lose it".

    The idea behind the price is to give players a Gil sink, but its a one time Gil sink, so that's stupid. Reduce the overall cost and make it so you have to pay X (presumably based on the size) every 35 days to keep it and it is a manageable Gil sink.

    If, for example, it cost you 1,000,000 Gil for a Small Plot, and then 100,000 Gil every 35 days to keep it, eventually that's going to cost you the same as the current cost. Eventually it's going to cost you more. That works as a Gil sink; paying 4,000,000 Gil up front does not. That just annoys people and after it's payed, it's no longer a Gil sink. I remember when people were first getting their FC Houses after 2.1, once they had them they just started making Gil again; there was no Gil sink in the game after they'd achieved that. That is an issue only further exacerbated by Gardening. What makes the most Gil in this game? Gardening. Who has access to Gardening? FCs with a House. Who has the most money to shell out for Private Housing? FC members. Nice going Yoshida.

    It would also be a nice way to actually differentiate between FC and individuals; FC House tax could be larger for the same plot size as an individuals. That would also actually give FCs a constant activity to pursue - making Gil to pay for their House tax.
    (0)
    Last edited by Nalien; 09-17-2014 at 10:46 AM.