Quote Originally Posted by DenariusJay View Post
Massive heals? Check. Survivability? Check. Awesome DPS? Check.Uh.. yeah, healers were cruisin' straight to the nerf bat. You can't be everything, otherwise why play anything else?
Quote Originally Posted by VahnValbosce View Post
SCH was extremely unbalanced and extremely overpowered in PvP. The only reason ppl would cry about this is because they lost their superman powers and are equal to everyone else now. (imo SCH is still quite an overpowered healer compared to WHM in PvP)


I've seen SCH's do 100,000 DAMAGE in a frontlines match, glad this $#!% got nerfed.
Quote Originally Posted by ZReport View Post
I was in a 8 man WHM party just yesterday. 4 of us had Cleric Stance up. We pretty much overran any flag we went to, even one who had Flames and TA already duking it out. Steamrolled everyone involved and took the flag.

Cleric Stance + Holy & Stone II was a dangerous thing if used correctly.
Cleric Stance just made it laughably easy for very good players and teams to steamroll very bad players. Ultimately, the change will level the playing field.

However, it was never "overpowered", unbeatable, or uncounterable.

Here's how healers in Cleric Stance were countered: ignore them and focus down the healers one at a time.

Then, the Cleric Stance healers simply become BLMs with half the attack potency, and a ticking Regen/Medica II/Embrace if they're lucky.

It's really that easy.
But, because people often lack the ability to understand that simple tactic, they would get dominated.