Guess ill just post here since i don't want to make another thread.
The prices for plots on the older wards (1st to 6th) have not changed. On Coeurl and I just bought a plot for 2.2m in Lavenders bed. though thats on Coeurl. dunno bout the other servers.
Ahh, nerd rage. I feel it in the air.
30 plots per ward, 16 wards, 3 cities = 1440 plots
whew, good thing none of the servers have more than 1500 subscribers...
Oh wait, reported 2 mill active subscribers, 64 servers = 31250 average subscribers per server
even after doubling what we currently have, we'd still need about 22 times more housing space, on average, the higher population servers would need even more space.
Edit: and that isnt even including plots already taken up by FCs
Last edited by Gralna; 09-16-2014 at 10:17 PM.
It seems to me that Square Enix don't -want- everyone to have an individual house.
Currently the housing available is like this per server:
30 House per Ward (3 Large, 7 Medium, 20 Small)
8 Wards per City (6 Old Wards, 2 New Wards that just started deflation process, will still be another 3 months before prices at lowest, but chances are houses will be bought before price drops)
3 Cities (Limsa is probably the most popular, followed by Gridania then Ul'dah, at least based on my server)
So there are 720 Houses Available, however there are 3 Large houses and 7 Medium Houses per Ward, and its not often an individual can afford one, not to mention that they probably aren't available.
So the there is 480 small houses available per server, then we have to probably divide that number to include all the houses that are already owned by FC. So there will probably be about maybe 100 to 400 houses available per server depending on server population, hardly enough for the amount people playing. Even with patch 2.4 where they will double the wards, there will only be 960 small houses per server.
http://na.finalfantasyxiv.com/lodestone/character/1560295/
Tanking is a job, DPSing is a science and Healing is an art.
If the Tank dies, it's the Healer's fault. If the Healer dies, it's the Tank's fault. If the DPS dies, it's their own damn fault.
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