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  1. #11
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Altano View Post
    RDM/NIN was hardly creative or "outside-the-box" thinking. Hmmm, what happens if I use the same strategy as a blink-tank post-37 while at the same time melee/DoT/nuking and using convert + refresh + haste + pro/shell + every other buff on the planet? That was as straightfoward as possible. I spent every one of my 8 years as a mage in XI and hated it in this game up until (possibly now) because it was stupidly easy. Thankfully SE is adding a challenge to being a skilled mage. About damn time in my opinion.
    Very well, let's begin our discussion of how awesomely skilled we shall be. Your party is engaging a boss and you have 7 Cures to cast and 4 buffs out of your 800MP. Go.
    (5)

  2. #12
    Player
    Altano's Avatar
    Join Date
    Mar 2011
    Posts
    120
    Character
    Ceiro Zostersias
    World
    Balmung
    Main Class
    Lancer Lv 50
    Time to find out, isn't it?

    Certainly seems better than the alternative of spamming Sacrifice for regen aoe on the entire party every 10 seconds regardless of need and never once needing to look at the mp bar. Which, if I'm not mistaken, is all that being a healer could have hoped to be pre-1.18.
    (5)

  3. #13
    Player
    Jin_'s Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    98
    Character
    Jin Sing
    World
    Excalibur
    Main Class
    Weaver Lv 50
    remember in xi being 5/6 dying for a freakin mage to seek party?

    good luck finding an extra con or thm

    5 DoW and 2 DoM...... soooo familar

    solo play is dead too.... unless you rank up via farming, sooooooo fun
    (4)

  4. #14
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    the NMs weren't meant to be soloable. I see no reason for QQ other than the fact that I can only cure my party a few times before running out of MP...and in a 30 min fight, that is....unacceptable.
    (4)
    Healer strike is ridiculously foolish and accomplishes nothing

  5. #15
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Altano View Post
    Time to find out, isn't it?

    Certainly seems better than the alternative of spamming Sacrifice for regen aoe on the entire party every 10 seconds regardless of need and never once needing to look at the mp bar. Which, if I'm not mistaken, is all that being a healer could have hoped to be pre-1.18.
    Then they should have made a healer class. Now I'm going to be labeled as one of the non-healer Conjurers and I'll be sitting around LFP. Healing was never an issue for any mage, and no mage was ever defined as a healer. You're absolutely right that it's no fun to spam one spell.. Now you aren't going to be spamming it, you're going to be waiting to press Curaga II since you're only going to be able to cast it 7 times. Going to be spending a lot of time in passive mode, doing nothing, instead of being what a mage was described as on finalfantasyxiv.com
    (6)

  6. #16
    Player

    Join Date
    Mar 2011
    Posts
    837
    I like the shift to party play (though some of the changes definitely hurt solo leveling alot...). One thing I don't like is the lack of nothing to do while waiting for auto-attack to generate TP
    (2)

  7. #17
    Player
    Andros's Avatar
    Join Date
    Jul 2011
    Posts
    40
    Character
    Andros Abacai
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    You sure like to cry alot. Get over it. Go play wow if you want easy.
    (13)

  8. #18
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Andros View Post
    You sure like to cry alot. Get over it. Go play wow if you want easy.
    well said

    /10char
    (4)
    Healer strike is ridiculously foolish and accomplishes nothing

  9. #19
    Player
    Altano's Avatar
    Join Date
    Mar 2011
    Posts
    120
    Character
    Ceiro Zostersias
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Neptune View Post
    Then they should have made a healer class. Now I'm going to be labeled as one of the non-healer Conjurers and I'll be sitting around LFP. Healing was never an issue for any mage, and no mage was ever defined as a healer. You're absolutely right that it's no fun to spam one spell.. Now you aren't going to be spamming it, you're going to be waiting to press Curaga II since you're only going to be able to cast it 7 times. Going to be spending a lot of time in passive mode, doing nothing, instead of being what a mage was described as on finalfantasyxiv.com
    Honestly, learning to use single-target spells won't be that bad if melee players are intelligent enough to follow directions and learn where to situate themselves to avoid AoE. If DD takes hate, which there should be much less of an excuse for now, they better be able to self-heal because your mp is reserved for either a) DD or b) keeping the tank on his damn feet. The extent to which this game has babied everybody from the beginning is insane, and a significant part of the problem the fact that in almost every case, death was not a threat thanks to spammable healing aoe spells. I can honestly say that as setting myself up as DD LNC I have never once thought about whether or not I would pull hate dropping TP move after TP move. The reason? Mages never run out of mp, and eventually enough AoE spells will be thrown around and tank will recover the hate. Nobody will die, we'll move on. There was no strategy. This needed to happen for the balancing of the game as a whole.
    (7)

  10. #20
    Player

    Join Date
    Mar 2011
    Location
    Florida
    Posts
    353
    This is what happens when combat changes aren't tested enough.

    /sigh
    (6)
    No one expects the miquote inquisition!!!

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