So what are the reasons for people leaving the MMO's that aren't a gear grind theme park?The reasons people leave FFXIV:ARR are the same reasons anyone leaves a gear grind theme park. The way these games work is that they create a situation where falling behind is a source of pain and frustration. As a result, players continue to run stuff they have grown bored of for fear of not accumulating the necessary stats to keep playing.
Aka, players do not continue to run the same static encounters again and again because of "fun," but due to anxiety. It's why there are so many angry people in the end game dungeons, why there is always a huge player drop off after the first month or two post release, and why farm groups don't take in new players for training.
The truth is that people leave both types of games because of the same reasons: they eventually get tired of the grind.
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