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Results 141 to 150 of 362
  1. #141
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    My suggestion to make the game better add a Character Progression System so players can evolve there abilities and traits.
    (2)

  2. #142
    Player
    Defteros's Avatar
    Join Date
    Jan 2014
    Location
    Italy
    Posts
    518
    Character
    Derek Hale
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Akiza View Post
    My suggestion to make the game better add a Character Progression System so players can evolve there abilities and traits.
    For what.
    90% of the game it's already easy, once you put a little effort and learn the mechanics o the boss.
    What do you need more "power" for.
    (1)
    Did you see my badge? I'm a professional!

  3. #143
    Player
    Mugiawara's Avatar
    Join Date
    Jul 2014
    Posts
    1,460
    Character
    Yoku Dekimashita
    World
    Faerie
    Main Class
    Astrologian Lv 81
    Quote Originally Posted by Kydi View Post
    A big thing which nearly put me off when I started was the global cooldown. 2.5 seconds is an eternity if you've been playing other MMOs.

    If they would make 2 changes I would like:

    1. A 1.5 second GCD
    2. No delay on abilities

    Both the slow paced combat and then the slow activation of abilities really makes the game feel like you're trying to fight in honey.
    If you played TERA before this game, some are going to have a hard ass time gritting their teeth in the battle system in this game.
    I'll you that much. I played it after, heavily, and I'm like canceling my heals on accident in this game because In TERA
    you can mouse over like 2-3 people at once on a heal, WHILE running. The GCD makes me feel like I'm in Snail's pace mode.
    ><;; I keep clicking my buttons all the time. xD
    (4)
    Last edited by Mugiawara; 09-13-2014 at 04:30 AM.

  4. #144
    Player
    Denrok's Avatar
    Join Date
    Aug 2014
    Posts
    13
    Character
    Gabriel Archangel
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    I want to do end game coils but I am not able to find a solid group to coil with on a weekly basis.

    Me not being able to participate in the endgame has me contemplating leaving the game.
    (5)

  5. #145
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Defteros View Post
    For what.
    90% of the game it's already easy, once you put a little effort and learn the mechanics o the boss.
    What do you need more "power" for.
    I agree, it doesn't seem that it would be helpful with the current stance of not adding more stats because new players would be too confused. I miss the merit system from XI (which is probably what he was talking about), but with only base stats in this game actually being useful, there's no point to enhance anything. This is one situation where I'd really love for YoshiP to be locked in a room with Tanaka until they come up with a better character progression model.
    (3)

  6. #146
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Something that causes people to quit is that there aren't any traditional raids (just small group content)... and the only measure of "skill" at end game is the ability to find a small group of people that aren't jerks - because everyone is so on edge about the "team jump rope" they call end game.

    Progression goes out the window - gear is pointless because of insta-gib mechanics. Quests are non-existent or grinds. There is no end game strategy or creativity. Encounters are about knowing the "dance". There is very little difference between end game and Dance Dance Revolution, Guitar Hero, or Simon Says.

    This is a mass market game that let's anyone succeed, so long as they

    1. Spend enough time in game doing easy repetitive tasks or
    2. Memorize the answers to the test and then regurgitate them

    There is little compelling here for someone looking for a cerebral experience. Also, every game has some easy grind, but with DF spam, the easy grind promotes rushing players through scripted instances repeatedly, knowing that you probably won't see them again. So, instead of being a community building function, this actually creates a more hostile environment that is unfriendly.

    Personal housing still isn't in.. and the absurd pricing on FC housing ran some people off. The way casual systems are handled such as chocobo raising and now this cryptic version of chocobo dying along with housing and farming is a real turn off to someone that is looking at just enjoying the lighter side of the game.

    (Although I will note - for the most part leveling to max level was pretty fun with some decent storyline)
    (12)
    Last edited by ApolloGenX; 09-13-2014 at 05:40 AM.

  7. #147
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by GaiaGuardian View Post
    I just wish minor mistakes were not able to gimp a team so easily. I find it especially funny that these fights are this way in a game that was represented as such a casual friendly game. Not everything can be that easy, yeah, but that doesn't make it any less annoying with the huge difficulty spike thanks to mechanics that can drop you in mere seconds.
    Those 2 you said aren't minor mistakes, they are due to lack of paying attention. 2 tanks on one golem each, DPS grabs the blue, easy for MNK or DRG if they cross class skull sunder from WAR, hell, even a healer can grab the blue as they do near no damage.
    Meteors, , if someone can't spread out, they need to zoom camera out more and pay attention. Plus not panic XD
    (0)

  8. #148
    Player
    NeverYolo's Avatar
    Join Date
    Aug 2014
    Posts
    16
    Character
    Never Yolo
    World
    Faerie
    Main Class
    Arcanist Lv 50
    I have to admit... I wish I had more selection with cross class abilities. Seems boring to be limited to like two other classes to grab skills from. :/
    Oh, and I get full CP at the start of every craft but wither in my gathering with slowly regenerating GP? I've got crafting classes soaaaaring with EXP, but find gathering tedious and dull without being able to spam my abilities freely like I can in crafting.

    Weekly Lockout on ST loot too. I'm still trying to get my full healing set from it, one week I had to do ST no less than F-I-F-T-E-E-N times. Fifteen. That's a LOT. To half-asleep wander this long raid, blasting heals on people who stand in AoEs and just play recklessly, because they're running 20+ times EACH WEEK hoping for a sands / oil drop or whatever on the last boss.

    So much ST gear just goes flying into trash because everyone passes. Some people would Love to have that gear... for their off jobs to have as soon as they hit 50.
    (1)

  9. #149
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Main reason players are quitting right now? Its 2 months into an odd numbered patch and they have pretty much everything they want to do and thing they think they can do done.

    -Main class is i108+ via Soldiery gear and Hunts.
    -SCoB for High Allagan? Have yet to clear T5, find T6+ to Hard or are bored of farming T9 for their prestige weapon if they don't have it.
    -ST is vanity gear and they have the 5 visible pieces of the set they want.
    -PvP? Don't like it or Got 100 Frontline wins and PvP Rank 40.

    2.4 is likely to be when they next consider renewing.
    (1)

  10. #150
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Defteros View Post
    For what.
    90% of the game it's already easy, once you put a little effort and learn the mechanics o the boss.
    What do you need more "power" for.
    to kill every boss without having to put an effort and learn the mechanics.
    (0)

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