

			
			
				yes yes, I know, derp, but no where did he mention that it would be in this patch. It probably won't even come until the job patch, but no one knows because no one has said anything about it's release date.I guess you didnt read the "battle reform blueprint" Yoshi P said that the physical level was complicating the process. "Character Development
•Battle Attribute Allotment
When it comes to battle, class rank should, by logic, be more important than physical level. The reality of the situation, however, is that attribute point allotment is dependent upon physical level, something that is causing complications in our endeavor to improve the battle system.
In the recent battle poll (thanks to all who participated), we learned that a considerable number of players would be willing to forgo physical levels, but wanted to retain the ability to customize characters through attribute allotment. Armed with this knowledge, we proceeded to formulate the optimal solution.
The decision: attribute point allotment will no longer accompany gains in physical level, and will instead occur when characters rise in class rank. Although the amount in frequency of points awarded will be lower than previously, players will find that each point will have a more profound effect." With all this said, dont you think this would be amongst the highest in priorty on SE's, and Yoshi-P's List!? Maybe you should read the boards a little closer. =) /Cheers.
Healer strike is ridiculously foolish and accomplishes nothing
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