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  1. #11
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by GaiaGuardian View Post
    I cannot say that I agree with many of your points Akiza, but one I can agree with is the raiding. I understand making a fight difficult, but I don't feel having one shot mechanics is exactly the way to go about it.
    Some say that, to be honest, even with multiple deaths in SCoB, you can still go onto to get the win. Our first clear of turn 9, DPS all died at least once, MT died (OT took over till tank rezzed) twice, healer died to heavensfall. Was close, but we got the kill. In fact all turns, our first kill usually came with multiple deaths.

    The only ones that can cause issues are not hiding with shriek in turn 7 and tank dieing if only using 1.

    The difference between smaller party size raids and large multiple party raids is that in the larger ones it's easier to cover bad gameplay by others, in other words, it's easier to carry. By having mechanics that bypass gear (aka one shots) it keeps a modicum of challenge, irregardless of gear. So you can't, as with simple tank and spank fights, simply overgear it to a point that you can practicallly ignore mechanics.

    Funny thing is, those that complain of "one-shot mechanics" havn't done the content they are complaining about, just copy the opinion of someone else complaining who doesn't do the content either XD
    (2)
    Last edited by Sapphic; 09-12-2014 at 11:23 AM.