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  1. #31
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    I don't like it.
    I'm for sure not someone to just spam heal over and over again.
    But right now, I have about 500 MP, maximum will be around 1k, which means 5-10 heals at most.
    That's just ridiculous, especially because the dev team always kept talking about how this game is "casual friendly".
    Casuals play with all kinds of people, and many of them don't care if you have to wait for your MP to reg, they just take on the next mob -> no time to go into passive mode.

    Oh fine, so people will die left and right, and I'll have to stand in the middle and let them die because I've run out of MP (AoE healing also got worse..). May at least teach people to listen to their healer a bit >,>'
    (No, I'm NOT happy about it)
    (2)

  2. #32
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Love this changes, now we can eliminate shitty healers that doesnt know how to go into passive mode and DD that pulls hate will certainly gets the yelling.
    (4)

  3. #33
    Player
    RedAffinity's Avatar
    Join Date
    May 2011
    Posts
    382
    Character
    Au Rore
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    This also means sitting at the edge of your seat, conserving and watching your MP. Curing with lower tier cures, and DD's actually dying a few times before they realize their careless play styles need to change into more efficient ways because the mages aren't spamming AoE Curaga's anymore.

    I'm so happy about these changes words cannot express..
    (8)

  4. #34
    Player
    BlackHawkGS's Avatar
    Join Date
    Jul 2011
    Posts
    26
    Character
    Lilty Hawking
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Seirra_Lanzce View Post
    is niether easy nor hard mode, is balancing. geezzz
    This. For the love of the Twelve, this.

    I was actually a little annoyed by how easily my CON could bust out so many heals and so fast. That class had been driving in easy mode for awhile.
    (5)

  5. #35
    Player
    Synapse's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah - Sargatanas
    Posts
    793
    Character
    Synaptic Striker
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Reduced recast and abolished stamina gonna make Second wind an bloodbath a must for DD.

    Looking for Members, DD, Dungeon 45, Do You Have It? Second Wind II, Bloodbath II, Cure III, Sacrifice III?
    (0)
    Goodbye, Final Fantasy...

  6. #36
    Player
    Honz's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    194
    Character
    Zedo Gains
    World
    Ragnarok
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by ZhangoSqu View Post
    God I hope so. Attributes sorely need to be reworked in terms of their affect and potency I feel.


    How often did you end up in long fights (e.g. Open World NMs)? This is going to certainly impact those fights, clearly making them more difficult (not a bad thing since the party size reduction, they had become relatively easy) but the MP costs are going to see an exhaustion of MP more often than not now I fear in long fights.
    Open world NM fights were far too easy. As a gladiator I am able to tank buffalo for 10 mins without any heals from other players. 6 Ranged DD, 1 Gla Tank, and one THM/CONJ debuffer was more than enough to take down any NM.

    Honestly I'm glad they've put a hard nerf on MP management, god knows no one even cared about maximizing MP, optimizing passive MP regen by sleeping/crowd controlling mobs, using ethers, etc (only exception were solo NM fights).

    I ranked both Thm and Conj to 50 with nearly 0 Mnd, mostly naked, and sole healer in most parties. Even solo healed NM runs naked.
    (3)

  7. #37
    Player

    Join Date
    Mar 2011
    Posts
    837
    "Easymode?" Please....

    Inb4 Spiritbind. Fortunately there is no fire on the ground to worry about.
    (3)

  8. #38
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Sonic_the_Hedgehog View Post
    No more easy mode for you babies!
    This. So much.

    Learn to manage your MP.
    (4)

  9. #39
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    296
    Quote Originally Posted by Atoli View Post
    I don't like it.
    I'm for sure not someone to just spam heal over and over again.
    But right now, I have about 500 MP, maximum will be around 1k, which means 5-10 heals at most.
    That's just ridiculous, especially because the dev team always kept talking about how this game is "casual friendly".
    Casuals play with all kinds of people, and many of them don't care if you have to wait for your MP to reg, they just take on the next mob -> no time to go into passive mode.

    Oh fine, so people will die left and right, and I'll have to stand in the middle and let them die because I've run out of MP (AoE healing also got worse..). May at least teach people to listen to their healer a bit >,>'
    (No, I'm NOT happy about it)
    Casual-friendly does NOT mean incompetence-friendly.
    (5)

  10. #40
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    With the new mp costs attached to pummel and flurry i wonder how many main pugs will slot in stygian spikes into there loadouts.
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

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