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  1. #1
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    Join Date
    Mar 2011
    Posts
    169
    Quote Originally Posted by ZhangoSqu View Post
    Simply raising costs of actions does not a hard game make.
    Of course it does, if the action made this game ridiculously easy.
    Healing was mindless spamming and as a healer you often had situation where you couldn't heal, because ppl had too much HP left and not because you ran out of MP. This felt way off to me.
    (3)

  2. #2
    Player
    ZhangoSqu's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    79
    Character
    Zhango Ryske
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Jabo View Post
    Of course it does, if the action made this game ridiculously easy.
    Healing was mindless spamming and as a healer you often had situation where you couldn't heal, because ppl had too much HP left and not because you ran out of MP. This felt way off to me.
    Let me clarify--its not the only thing that a game designer should rely on to make a game hard.

    I will obviously have to reserve final judgment until I play following the patch, but... things seem a bit lopsided here in costs.
    (2)

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