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  1. #11
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Steel Cyclone, problem solved.
    (0)

  2. #12
    Player
    Ayamia's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    204
    Character
    Teramia Miraelis
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    I usually ready Skull Sunder for the first Deathdancer, Overpower the 2nd one and Provoke+Tomahawk the 3rd.

    I forgot to mention you shouldn't face the first Deathdancer when they pop since the auto-attack will cause them go after the mages... Face away the arena and do Skull Sunder to keep it on the spot.
    (0)
    Last edited by Ayamia; 09-09-2014 at 02:49 PM. Reason: Small tip

  3. #13
    Player
    Crimson-Falcon's Avatar
    Join Date
    Aug 2013
    Posts
    737
    Character
    Veera Aurora
    World
    Omega
    Main Class
    Pugilist Lv 70
    as long you got enough DPS to kill them before next dancer pop then u r fine

    or at least thats how we handle it

    dancer die be4 next 1 pop by around 3 secs
    (0)
    Last edited by Crimson-Falcon; 09-09-2014 at 03:42 PM.

  4. #14
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Raldo View Post
    Steel Cyclone, problem solved.
    You might hit a Renaud that just spawned.
    (0)

  5. #15
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Sove92 View Post
    You might hit a Renaud that just spawned.
    Shh let him hit it with Steel Cyclone and be entirely befuddled when he dies and wipes the raid.
    (0)

  6. #16
    Player
    Edli's Avatar
    Join Date
    Jun 2014
    Posts
    408
    Character
    Edli Papami
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by SeraviEdalborez View Post
    Which is why you pick up adds with loaded Savage/Skull instead of loaded Halone/Butcher.
    The same thing would happen. The add will still go to whatever she originally had aggro but not attack him and will come back to you. Not really a problem, just annoying.

    I just hit them with whatever aggro combo skill I have up and tomahawk/shield lob while I'm moving to my position. I know that she will come back to me after she finishes her pointless trip.
    (0)

  7. #17
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Edli View Post
    The same thing would happen. The add will still go to whatever she originally had aggro but not attack him and will come back to you.
    Nope. Try it.
    (0)

    XI: Zeroblade, Titan Server

  8. #18
    Player
    Edli's Avatar
    Join Date
    Jun 2014
    Posts
    408
    Character
    Edli Papami
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by SeraviEdalborez View Post
    Nope. Try it.
    I do almost everytime. The second combo is what I usually use and this behavior is not unique to lamias. I've seen it before on other mobs when doing dungeons. Grab aggro but the mob will still run to that other player and do nothing then come back to me.
    (0)
    Last edited by Edli; 09-09-2014 at 04:26 PM.

  9. #19
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    What I noticed is mobs have to attempt to attack whoever their highest enmity target is before a check happens to see who is the new current enmity target. What happens is deathdancer spawns usually with hate on a healer now then even if you hit them when they come out they will still want to go for a healer they won't want to change until they make it to the healer and see that the healer isn't the highest on the list anymore then go back to you.

    Its like the same thing that has happened on T5 where healers will get initial aggro on snakes then instead of standing by the tank they sprit off and are like OMG get this off me, while you are shield tossing the snake and watching it do nothing because the snake can't catch up to the healer to attempt to attack and have its aggro list checked.
    (1)
    Last edited by Zumi; 09-09-2014 at 04:29 PM.

  10. #20
    Player
    Crimson-Falcon's Avatar
    Join Date
    Aug 2013
    Posts
    737
    Character
    Veera Aurora
    World
    Omega
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by SeraviEdalborez View Post
    Nope. Try it.
    im always OT in T7 and almost always happen with me

    but since we have enough DPS to kill dancer before next 1 pop we are fine
    (0)

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