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  1. #1
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by SarcasmMisser View Post
    They're fine, probably start by not grabbing with BB it's not instant.
    Yes, this is also the issue. BB doesn't apply until near the end of the animation.
    (0)

  2. #2
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by ispano View Post
    Yes, this is also the issue. BB doesn't apply until near the end of the animation.
    Which is why you pick up adds with loaded Savage/Skull instead of loaded Halone/Butcher.
    (3)

    XI: Zeroblade, Titan Server

  3. #3
    Player
    Edli's Avatar
    Join Date
    Jun 2014
    Posts
    408
    Character
    Edli Papami
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by SeraviEdalborez View Post
    Which is why you pick up adds with loaded Savage/Skull instead of loaded Halone/Butcher.
    The same thing would happen. The add will still go to whatever she originally had aggro but not attack him and will come back to you. Not really a problem, just annoying.

    I just hit them with whatever aggro combo skill I have up and tomahawk/shield lob while I'm moving to my position. I know that she will come back to me after she finishes her pointless trip.
    (0)

  4. #4
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Edli View Post
    The same thing would happen. The add will still go to whatever she originally had aggro but not attack him and will come back to you.
    Nope. Try it.
    (0)

    XI: Zeroblade, Titan Server

  5. #5
    Player
    Edli's Avatar
    Join Date
    Jun 2014
    Posts
    408
    Character
    Edli Papami
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by SeraviEdalborez View Post
    Nope. Try it.
    I do almost everytime. The second combo is what I usually use and this behavior is not unique to lamias. I've seen it before on other mobs when doing dungeons. Grab aggro but the mob will still run to that other player and do nothing then come back to me.
    (0)
    Last edited by Edli; 09-09-2014 at 04:26 PM.

  6. #6
    Player
    Crimson-Falcon's Avatar
    Join Date
    Aug 2013
    Posts
    737
    Character
    Veera Aurora
    World
    Omega
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by SeraviEdalborez View Post
    Nope. Try it.
    im always OT in T7 and almost always happen with me

    but since we have enough DPS to kill dancer before next 1 pop we are fine
    (0)

  7. #7
    Player
    Raxion's Avatar
    Join Date
    Aug 2013
    Posts
    381
    Character
    Raxion Gunsoul
    World
    Brynhildr
    Main Class
    Marauder Lv 50
    Quote Originally Posted by SeraviEdalborez View Post
    Which is why you pick up adds with loaded Savage/Skull instead of loaded Halone/Butcher.
    I don't even do that. I pre-ready a Steel Cyclone, pop it right as she spawns, then Tomahawk her until I get into place. I never lose the Lamia adds in T7. For the second, third, and fourth adds, I just Tomahawk spam them as I get into position. Usually 1 Tomahawk is enough to give full enmity on an add. If I get voice, I just use Flash on them, while facing the outside of the arena.
    (0)

  8. #8
    Player
    ChriZirhC's Avatar
    Join Date
    Feb 2014
    Posts
    204
    Character
    Chrizirhc Vanih
    World
    Tonberry
    Main Class
    Archer Lv 50
    what Im wondering how will they adjust T7 so it can cater to people on DF once 2.4 is out. what if there's no smn or bard to kite renauds then its auto abandon already.

    But Im sure they're gonna make major adjustments to it due to the nature of the fight. heck even groups that can one shot t9 always has issues with t7 each week, what more if its a DF formed group and a mix of JP and EN players.
    (0)

  9. #9
    Player
    Tashigi's Avatar
    Join Date
    Jan 2013
    Posts
    293
    Character
    Nico Robin
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by ChriZirhC View Post
    What I'm wondering how will they adjust T7 so it can cater to people on DF once 2.4 is out. what if there's no smn or bard to kite renauds then its auto abandon already.
    It's true that it's not ideal to have anyone besides a BRD or SMN do it but... I've done it as MNK several times in some "Oh sh!t" moments with Howling Fist.
    So I guess if you have someone smart/dedicated enough, it wouldn't matter.
    Unfortunately, the chances of you getting someone that educated on the fight via Duty Finder are... slim.
    (0)
    Last edited by Tashigi; 09-10-2014 at 06:30 AM.

  10. #10
    Player
    Codek's Avatar
    Join Date
    Sep 2013
    Posts
    511
    Character
    Dalek Codex
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by ChriZirhC View Post
    what Im wondering how will they adjust T7 so it can cater to people on DF once 2.4 is out. what if there's no smn or bard to kite renauds then its auto abandon already.

    But Im sure they're gonna make major adjustments to it due to the nature of the fight. heck even groups that can one shot t9 always has issues with t7 each week, what more if its a DF formed group and a mix of JP and EN players.

    Changes to T7:
    Renaulds clubs have now been replaced with a pillow, the basic attack will now hit for 300 damage.
    (1)

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