The same thing would happen. The add will still go to whatever she originally had aggro but not attack him and will come back to you. Not really a problem, just annoying.
I just hit them with whatever aggro combo skill I have up and tomahawk/shield lob while I'm moving to my position. I know that she will come back to me after she finishes her pointless trip.
I do almost everytime. The second combo is what I usually use and this behavior is not unique to lamias. I've seen it before on other mobs when doing dungeons. Grab aggro but the mob will still run to that other player and do nothing then come back to me.
Last edited by Edli; 09-09-2014 at 04:26 PM.
I don't even do that. I pre-ready a Steel Cyclone, pop it right as she spawns, then Tomahawk her until I get into place. I never lose the Lamia adds in T7. For the second, third, and fourth adds, I just Tomahawk spam them as I get into position. Usually 1 Tomahawk is enough to give full enmity on an add. If I get voice, I just use Flash on them, while facing the outside of the arena.
what Im wondering how will they adjust T7 so it can cater to people on DF once 2.4 is out. what if there's no smn or bard to kite renauds then its auto abandon already.
But Im sure they're gonna make major adjustments to it due to the nature of the fight. heck even groups that can one shot t9 always has issues with t7 each week, what more if its a DF formed group and a mix of JP and EN players.
It's true that it's not ideal to have anyone besides a BRD or SMN do it but... I've done it as MNK several times in some "Oh sh!t" moments with Howling Fist.
So I guess if you have someone smart/dedicated enough, it wouldn't matter.
Unfortunately, the chances of you getting someone that educated on the fight via Duty Finder are... slim.
Last edited by Tashigi; 09-10-2014 at 06:30 AM.
what Im wondering how will they adjust T7 so it can cater to people on DF once 2.4 is out. what if there's no smn or bard to kite renauds then its auto abandon already.
But Im sure they're gonna make major adjustments to it due to the nature of the fight. heck even groups that can one shot t9 always has issues with t7 each week, what more if its a DF formed group and a mix of JP and EN players.
Changes to T7:
Renaulds clubs have now been replaced with a pillow, the basic attack will now hit for 300 damage.
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