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  1. #1
    Player
    Balbanes's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    487
    Character
    Osarion Durai
    World
    Durandal
    Main Class
    Thaumaturge Lv 39
    why do I have to be careful NOT to use AoE spells?
    Because that's part of the skill involved with using AoE? Because AoE is, and should always be, situational?
    Does everyone just want everything in their games handed to them on a silver platter?
    (0)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    23
    Quote Originally Posted by Balbanes View Post
    Does everyone just want everything in their games handed to them on a silver platter?
    Yes, That how other MMOs have made the MMO experience for the most part. Its sick how easy most games are now. If they were to have leve quest and behest mobs pop claimed, then behest and leves would go by in half the time. Wheres the challenge?

    I personally think they should remove the AOE button and add AOE spells as seperate unlocks through leveling and guild marks.
    (0)

  3. #3
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Balbanes View Post
    Because that's part of the skill involved with using AoE? Because AoE is, and should always be, situational?
    Does everyone just want everything in their games handed to them on a silver platter?
    No, this fix wouldn't turn the game into easy mode, it would make the game more fun and less aggravating, and cut down on a lot of behest drama and confusion.
    (0)

  4. #4
    Player
    Balbanes's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    487
    Character
    Osarion Durai
    World
    Durandal
    Main Class
    Thaumaturge Lv 39
    Quote Originally Posted by Rentahamster View Post
    No, this fix wouldn't turn the game into easy mode, it would make the game more fun and less aggravating, and cut down on a lot of behest drama and confusion.
    At this risk of sounding snarky here, the game is already in easy mode. I like the game a lot, but it's far too easy right now.

    If there were some alternative to the current system of attacking unclaimed monsters, I'm sure I'd be for it. But the removal of the responsibility on the part of the player to use AoE properly is unacceptable.
    (0)

  5. #5
    Player
    Leonesaurus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    369
    Character
    Jerbird Leone
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Rentahamster View Post
    No, this fix wouldn't turn the game into easy mode, it would make the game more fun and less aggravating, and cut down on a lot of behest drama and confusion.
    I agree.

    For behests, make all the targets claimed for players so no one gets frustrated with anyone and everyone can continue having fun.

    "Fun" is more important than anything else. I rather have that than people running off by themselves killing mobs without knowing the consequences. Besides, the game never explains anywhere the way behests mob claiming works to the player. I had to figure this out the hard way 40+ ranks down the road. They should either fix it or at least add a decent explanation for new (existing) players. But I say add all mobs as claimed for the behest party in the end. TRILLION times better off in the long run, from my many experiences.
    (0)