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  1. #51
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    Quote Originally Posted by SuzakuCMX View Post
    Stop putting words in my mouth, broski. It doesn't help your point at all.

    Not saying Grand Companies will be all the content we need, I'm saying they function well enough as an additional NPC political system and that PC political systems would be a waste of resources at this point (and probably every other point) and not work as intended at all.
    That's all up to the development team to figure out how to work it and make it work. I'm just here to sell my idea because unlike you, I have big dreams for my virtual character, instead of just hitting max level and getting a pretty piece of armor.
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  2. #52
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    Quote Originally Posted by SuzakuCMX View Post
    So you talk about needing checks and balances and then say abusing the power would be fun...

    Make up your mind.
    No that was the other guy talking about checks and balances. I was talking about having the freedom to rule your country however you want as good or as bad, roleplay it.
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  3. #53
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    Quote Originally Posted by Dyne View Post
    That's all up to the development team to figure out how to work it and make it work. I'm just here to sell my idea because unlike you, I have big dreams for my virtual character, instead of just hitting max level and getting a pretty piece of armor.
    If it could work in a good way with not a ton of resources being sunk into it, yeah I'd be for it. But it's a bad idea in theory and practice, and no amount of "HEY I'M JUST THROWING OUT IDEAS DON'T BLAME ME FOR ALL THE HORRIBAD DETAILS TAHT COME WITH IT" makes this idea any more attractive.
    (2)

    Peach Parfait/Khulan Angura on Gilgamesh

  4. #54
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    Quote Originally Posted by Bled View Post
    You should play a game called Diplomacy, i feel if politics is your drive you would find it much more fun then FFXIV.
    No, this is about realizing the potentials of a virtual world, not about playing a different game that suits my taste. They are called Multi Player Online Role Playing Game for a reason. You are role playing as your character, think of the sims, but you also have to deal with battling monsters and all kinds of drama going on. The deeper it dives to reality, the better the immersion gets. In the real world, you are Joe, some Barista at Star Bucks. In the Virtual World, you are the Sultan of Uldah and you built the 5 Temples of Minfina, and played a big role in defeating the Garleans or you can be another Joe a Rank 50 archer and thats it, which sounds better?
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  5. #55
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    Quote Originally Posted by SuzakuCMX View Post
    If it could work in a good way with not a ton of resources being sunk into it, yeah I'd be for it. But it's a bad idea in theory and practice, and no amount of "HEY I'M JUST THROWING OUT IDEAS DON'T BLAME ME FOR ALL THE HORRIBAD DETAILS TAHT COME WITH IT" makes this idea any more attractive.
    You are in the general discussion part of the forum, correct?
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  6. #56
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    Quote Originally Posted by Dyne View Post
    You are in the general discussion part of the forum, correct?
    Moar points that have nothing to do with anything? We discussed it and as soon as you realized it wouldn't work the way you want it to you say "It's just an idea, devs can go kink out all the details!"
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    Peach Parfait/Khulan Angura on Gilgamesh

  7. #57
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    Quote Originally Posted by zaviermhigo View Post
    I'm a poli sci major with ambition to run for office some day, but I've never even thought about running for office in game, I wouldn't want to let people down in game if I had some real life obligation to do. Doesn't meant I'm anti this system I like the ideas, my only problem is if the population dies further later on or something like that, it may just be the same die hard people in a position of power, and it wouldn't shift around like it might if there were more people.
    If the game is dying, then what the heck, the developers will just let players do whatever they want. Just like in ffxi you can probably hit max level in 2 weeks or less now. You just make do with what you can with whatever time you have left before they shut the thing down.
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  8. #58
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    Preypacer's Avatar
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    Quote Originally Posted by Dyne View Post
    By limiting what people can and can't do in the game takes away a lot of fun you could have. No, we won't let you do that just do your monotonous leves. No, you can't do that just do monotonous dungeons. Hey, guys what do you want to do leves, dungeons, NMs again? Bottom line, it is something different to do, sort of like a minigame, but much much much more ambitious than the super fun mini game of parley.
    Oh come on already, can we please stop with the fake argument of, "They should implement "x". And if they don't, then they're limiting players' options".

    For one, it implies a false dichotomy. SE has other activities and game systems planned that are going to be added to the game over time. Those are options that will become available to players that will ensure their choices of things to do aren't "limited".

    It's like some kind of pre-emptive guilt-trip tactic some people use to get their way. It's like a child telling their parents, "If you don't give me the new bike I want, then you want to ruin my Christmas".

    If something is a good, solid idea, it stands on its own merit. People don't need to be "convinced" or guilt-tripped into accepting it.

    On that note...

    Dyne, with some of the things you're saying in defense of your idea, I can tell you two things off the bat:

    1. The arguments and ideas you've put forth so far for such a system would likely do more to guarantee it won't happen than anyone else's counter-arguments could; not to mention how impractical or out-of-place it would be in the current setting.
    2. You clearly haven't thought the idea through, beyond "it would be cool to be able to rule a city and have an influence over how other players experience it". You've indicated this yourself with your remark about how "the devs could work out the details later".

    It's on par with someone writing up a few paragraphs about a game they'd like to play, sending it off to a game developer and saying "Hey, this is my game idea. Please make it. Lots of people will like it, because I think it's a good idea".

    You want the system simply because you want the system, and that's about the extent of it, and "let someone else figure out how to make it work".

    Wonderful.
    (3)
    Last edited by Preypacer; 07-21-2011 at 08:29 PM.

  9. #59
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    Quote Originally Posted by SuzakuCMX View Post
    Moar points that have nothing to do with anything? We discussed it and as soon as you realized it wouldn't work the way you want it to you say "It's just an idea, devs can go kink out all the details!"
    Oh, I never said anything about it wouldn't work. It was you who said that. Do you know how brainstorming works? One person presents a basic idea, and then others put other ideas into it and weigh the pros and cons of each one. One person cannot have all the ideas and all the solutions and figure everything out to work like a well oiled machine, even Jesus was not that smart. Like bled, for example mentioned "checks and balances". Just saying "No" to everything doesn't move the ball forward.
    (0)

  10. #60
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    Quote Originally Posted by Dyne View Post
    Oh, I never said anything about it wouldn't work. It was you who said that. Do you know how brainstorming works? One person presents a basic idea, and then others put other ideas into it and weigh the pros and cons of each one. One person cannot have all the ideas and all the solutions and figure everything out to work like a well oiled machine, even Jesus was not that smart. Like bled, for example mentioned "checks and balances". Just saying "No" to everything doesn't move the ball forward.
    Even Bled admitted it wouldn't work like you hope, ever.

    Most people in the thread get that it's not going to work.
    (1)

    Peach Parfait/Khulan Angura on Gilgamesh

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