Just my opinion... but I hate... HATE that song and I haaaaaaaaate imagine dragons. Anything using imagine dragons instantly leaves a bad taste in my mouth. I don't even want to play final fantasy xiv anymore now. QQQQQQQQQQQQQQ
Just my opinion... but I hate... HATE that song and I haaaaaaaaate imagine dragons. Anything using imagine dragons instantly leaves a bad taste in my mouth. I don't even want to play final fantasy xiv anymore now. QQQQQQQQQQQQQQ
Do you even know how much work and time goes into making a game? If you don't then I don't think you have the right to say that they aren't working hard. You also act as if they aren't adding tons of entirely new content with each patch. Your usage of the word rehash is incorrect as well because the hard modes, as I said before, are barely like their normal mode counterparts aside from some of the scenery.Using the same environment and assets saves them tons of work. AKA, its the easy way out to add content. And thus, my statement holds about them not working so hard. If they were, we'd get entirely new content, not rehashing of old content. Taking the existing dungeon, changing the path and monsters is not what I'd call working hard.
Last edited by Amused; 09-03-2014 at 02:24 AM.
If you want original content every patch with a lot of depth then you'd have to compromise on the speed at which they release it but then you'd complain that they don't release it fast enough. Your type just can't be pleased.Using the same environment and assets saves them tons of work. AKA, its the easy way out to add content. And thus, my statement holds about them not working so hard. If they were, we'd get entirely new content, not rehashing of old content. Taking the existing dungeon, changing the path and monsters is not what I'd call working hard.
A lot of the work they do is sloppy and poorly implemented (Hunts), and the rest is taking something fun (GW2 Vista's) and making it into something annoying and "unfun" (SE adds weather and time requirements to it and shoves it out the door).
They add new crafting things that are only doable by those who are filthy rich, preventing players without a small fortune from participating. They add nice new swimsuits, then lock them behind ultra rare chances to get, whereas other MMO's make such things easy, and fun to get.
I stand by my comments. SE may be working, but I dont see it as working hard with how much re-use they do of old material, and they certainly dont put out a lot of good content when they keep making every little thing a grind or exclusive to the filthy rich.
You're just another person with a total lack of knowledge on how much goes into programming and developing content yet will gladly play the clueless armchair developer. If you're unhappy about the game and you think it lacks quality, feel free to unsubscribe.
Without trudging neck deep into this debate..i'll have to agree with Amused...all i will say is you have to give a little credit to SE, not only to the amount of content they have added to these last patches but also stuff they will be adding in upcoming patches, for example personal housing, and ninja class...how many mmo companies out there would release a new class in a major patch? most of the time they withhold stuff like that for an expansion.
Pretty much all of this because to be honest all dungeons are rehashes of the same dungeon due to its presentation.
Face trash monsters > fight a mini boss > face a second wave of trash monsters > face second mini boss >face a third wave of trash monsters > fight last boss
No dungeon really attempts anything /new/ or breaks away from the copy paste formula. Sure the fight mechanics and story maybe different, but in the end dungeons are more or less a pallet swap change of scenery. As Teirshin said, SE maybe working but this is lazy programming.
For the vistas omg yes. Vistas in GW2. The fun was getting to them and then being treated to an amazing pan CS of the area. It made them fun to do. I gave up on vistas in XIV, I'm sorry but standing for hours waiting for a weather change and the only reward is a lore blurb about the area we already knew.
Double yes on the vanity gear since its something most MMO's give as prizes for things like achievements or just simply bought on a vender. I know SE wanted to try and make crafting at least semi useful but...yeah
Thank you for explaining what "my type" is.If you want original content every patch with a lot of depth then you'd have to compromise on the speed at which they release it but then you'd complain that they don't release it fast enough. Your type just can't be pleased.
You're just another person with a total lack of knowledge on how much goes into programming and developing content yet will gladly play the clueless armchair developer. If you're unhappy about the game and you think it lacks quality, feel free to unsubscribe.
I'd be happier with less patches and better content FYI. You're not a very good mind reader so I'd give up now if I were you.
And I do know what goes into coding, I do it for a living btw, and reusing old code is the quick and easy way out. For a program, its a good use of time, for setting up a dungeon to explore, not so much. If you enjoy the same 5 course meal served with a different gravy and dessert and brought out in a different order, then enjoy. I'd like to see something new on the menu other than.. "HM Dungeon Rehash of the month".
Yes, they do add new content, but a lot of it is not good content is the thing. I'd love to see a hell of a lot less quantity and far more quality, oh, but wait, apparently, "my type" isnt that way... Gods I guess I dont know myself that well! </sarcasm>
In order to stay on topic;
It wasn't bad at all. a little more editing could have been used to be honest though, it honestly felt like I was just watching the "End of an Era" video with a new song slapped over it, which is a pretty typical thing for a beginner video maker, was this your first time? Just curious. Good choice of song though, I rather like Imagine Dragons.
Feedback has to be constructive, moderate and pricise, made for the person to learn or understand their faults and work on them, for example:
Now, what saddens me because the ammout of likes it has:
Is this, pure and absolute 0 critisism, just trashing, testament again, of how toxic this community is. And if you can`t tell the diference, then you are one of the problems with this community.
Yes of course, how could I forget that everyone on the internet is a developer/programmer who knows the inner workings of gaming development ? How silly of me.Thank you for explaining what "my type" is.
I'd be happier with less patches and better content FYI. You're not a very good mind reader so I'd give up now if I were you.
And I do know what goes into coding, I do it for a living btw, and reusing old code is the quick and easy way out. For a program, its a good use of time, for setting up a dungeon to explore, not so much. If you enjoy the same 5 course meal served with a different gravy and dessert and brought out in a different order, then enjoy. I'd like to see something new on the menu other than.. "HM Dungeon Rehash of the month".
Yes, they do add new content, but a lot of it is not good content is the thing. I'd love to see a hell of a lot less quantity and far more quality, oh, but wait, apparently, "my type" isnt that way... Gods I guess I dont know myself that well! </sarcasm>
I'm sorry but every developer knows a thing called a time constraint and gaming company works on extremely tight time constraints. By the way, a patch being good or bad is a totally subjective matter. Some people think they are good, so people think they are bad. While you're entitled to your opinion on how Square Enix patches should be done, don't forget that there are hundreds of thousands people with an opinion as well and if there is one thing we have learned over the year in MMOs is that if you don't keep people entertain, they go somewhere else and guess what keeps people entertain ? Yes, that's right, content. So Square Enix as to find the correct balance between the speed at which they release content patches to the quality of said patches and so far, for the amount of time Square Enix spends on each patch to the ratio at which they release it, I'd say they are doing a pretty good job.
But hey, keep at thinking that they aren't working hard if it makes you sleep better at night.
Last edited by Dwill; 09-03-2014 at 05:09 AM.
Player
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.