Results -9 to 0 of 18

Threaded View

  1. #4
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    I have mixed feelings about this suggestion, even knowing that it's already a planned feature in some scope.

    I don't... like the idea of being able to summon an actual primal. It's very lorebreaking that the primal would even listen to the FC's commands, nevermind obey them. The only primal I could even see doing that, if any of them, is Ramuh.

    I mean, what could happen instead is that, by beating "roaming primals" like Ifrit and the others, that could give the FC leadership a one-time use Company Action to grant one of those effects for 24 hours or something, and have each effect be something cool and useful, but nothing stupidly overpowering, and would have to be re-earned to be used again.

    Ifrit - Hellfire Aura - Inflict damage to all enemies in melee range with a potency of 30 (Same effect as Shadow Flare). Reduce recipe's required amount of Fire Shards, Crystals, and Clusters by 1 (Minimum 1). Increase yield of Fire Shards, Crystals, and Clusters by 1. Enables the ability to catch fish requiring Hot Wave or Heat Spell weather.

    Garuda - Cyclone Bracer - Once every 120 seconds, when a spell is being cast, the caster cannot be killed until the casting is completed. Reduce recipe's required amount of Wind Shards, Crystals, and Clusters by 1 (Minimum 1). Increase yield of Wind Shards, Crystals, and Clusters by 1. Enables the ability to catch fish requiring Fog or Wind weather.

    Titan - Spirit of the Golem - Doubles the effectiveness of the "Stoneskin" and "Galvanize" buffs. In combat, this only works once every 120 seconds. Reduce recipe's required amount of Earth Shards, Crystals, and Clusters by 1 (Minimum 1). Increase yield of Earth Shards, Crystals, and Clusters by 1. Enables the ability to catch fish requiring Dust Storm or Sand Storm weather.

    Leviathan - Tidal Force - Auto-Attack has a 5% chance of inflicting a 3 yalm knockback. Reduce recipe's required amount of Water Shards, Crystals, and Clusters by 1 (Minimum 1). Increase yield of Water Shards, Crystals, and Clusters by 1. Enables the ability to catch fish requiring Shower, or Gale weather.

    Ramuh - Judgment's Pull - Enmity generated by Auto-Attacks from a Sword or Axe are increased by 100%. Reduce recipe's required amount of Lightning Shards, Crystals, and Clusters by 1 (Minimum 1). Increase yield of Lightning Shards, Crystals, and Clusters by 1. Enables the ability to catch fish requiring Thunder or Thunderstorm weather.

    Shiva - Diamond Radiance - Effectiveness of "Protect" doubled, increases evasion by 5%. Reduce recipe's required amount of Ice Shards, Crystals, and Clusters by 1 (Minimum 1). Increase yield of Ice Shards, Crystals, and Clusters by 1. Enables the ability to catch fish in Blizzard or Snow weather.

    Good King Moogle Mog XII - Kupo-operation! - Increases base stats (STR, DEX, VIT, INT, MND, PIE) by 2 for every represented Job in your Light Party, and 1 for every represented Job in your Full Party. (If in an Alliance, just your section of the alliance). Increases Materia Melding success rate by 10%. Increases odds of gathering items by 5% (does not affect Gathering skill). Enables the ability to catch fish in Aurora or Gloom weather.

    These are just some thoughts. Ultimately, I would like some more company actions that help everyone in the FC and not just only one of the three main Disciple groups at a time.
    (1)
    Last edited by HakuroDK; 09-01-2014 at 05:07 AM.