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  1. #1
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    I have mixed feelings about this suggestion, even knowing that it's already a planned feature in some scope.

    I don't... like the idea of being able to summon an actual primal. It's very lorebreaking that the primal would even listen to the FC's commands, nevermind obey them. The only primal I could even see doing that, if any of them, is Ramuh.

    I mean, what could happen instead is that, by beating "roaming primals" like Ifrit and the others, that could give the FC leadership a one-time use Company Action to grant one of those effects for 24 hours or something, and have each effect be something cool and useful, but nothing stupidly overpowering, and would have to be re-earned to be used again.

    Ifrit - Hellfire Aura - Inflict damage to all enemies in melee range with a potency of 30 (Same effect as Shadow Flare). Reduce recipe's required amount of Fire Shards, Crystals, and Clusters by 1 (Minimum 1). Increase yield of Fire Shards, Crystals, and Clusters by 1. Enables the ability to catch fish requiring Hot Wave or Heat Spell weather.

    Garuda - Cyclone Bracer - Once every 120 seconds, when a spell is being cast, the caster cannot be killed until the casting is completed. Reduce recipe's required amount of Wind Shards, Crystals, and Clusters by 1 (Minimum 1). Increase yield of Wind Shards, Crystals, and Clusters by 1. Enables the ability to catch fish requiring Fog or Wind weather.

    Titan - Spirit of the Golem - Doubles the effectiveness of the "Stoneskin" and "Galvanize" buffs. In combat, this only works once every 120 seconds. Reduce recipe's required amount of Earth Shards, Crystals, and Clusters by 1 (Minimum 1). Increase yield of Earth Shards, Crystals, and Clusters by 1. Enables the ability to catch fish requiring Dust Storm or Sand Storm weather.

    Leviathan - Tidal Force - Auto-Attack has a 5% chance of inflicting a 3 yalm knockback. Reduce recipe's required amount of Water Shards, Crystals, and Clusters by 1 (Minimum 1). Increase yield of Water Shards, Crystals, and Clusters by 1. Enables the ability to catch fish requiring Shower, or Gale weather.

    Ramuh - Judgment's Pull - Enmity generated by Auto-Attacks from a Sword or Axe are increased by 100%. Reduce recipe's required amount of Lightning Shards, Crystals, and Clusters by 1 (Minimum 1). Increase yield of Lightning Shards, Crystals, and Clusters by 1. Enables the ability to catch fish requiring Thunder or Thunderstorm weather.

    Shiva - Diamond Radiance - Effectiveness of "Protect" doubled, increases evasion by 5%. Reduce recipe's required amount of Ice Shards, Crystals, and Clusters by 1 (Minimum 1). Increase yield of Ice Shards, Crystals, and Clusters by 1. Enables the ability to catch fish in Blizzard or Snow weather.

    Good King Moogle Mog XII - Kupo-operation! - Increases base stats (STR, DEX, VIT, INT, MND, PIE) by 2 for every represented Job in your Light Party, and 1 for every represented Job in your Full Party. (If in an Alliance, just your section of the alliance). Increases Materia Melding success rate by 10%. Increases odds of gathering items by 5% (does not affect Gathering skill). Enables the ability to catch fish in Aurora or Gloom weather.

    These are just some thoughts. Ultimately, I would like some more company actions that help everyone in the FC and not just only one of the three main Disciple groups at a time.
    (1)
    Last edited by HakuroDK; 09-01-2014 at 05:07 AM.

  2. #2
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by HakuroDK View Post
    I have mixed feelings about this suggestion, even knowing that it's already a planned feature in some scope.

    I don't... like the idea of being able to summon an actual primal. It's very lorebreaking that the primal would even listen to the FC's commands, nevermind obey them. The only primal I could even see doing that, if any of them, is Ramuh.
    Well lore wise the Allagan have been dealing with and manipulating the primals; Summoner Egis, Ultima Weapon, and even Dalamud come to mind. It's not to far fetch for them to build a device to capture a primals aether and create a unstable clone of the primal to do their bidding.

    Quote Originally Posted by Lithera View Post
    Before this is possible we need to reach a point in the story where the LORE makes it possible. This also wasn't specifically a PvP item but simply an FC ability. They'll also need to implement content along side this that utilizes it so it isn't simply some silly novelty.
    I agree too. There needs to be something that happens that allows primals to willfully manifest themselves into existence without the use of crystals. Then again it's know that primals existence during Allagan Empire and the third age. It's also know that it wasn't the beastmen that summoned them during that time because it was the Ascian that taught them how in 1.xx. It could be the natural state of primals was to roam free and only when the seal was created over Silvertear Falls that this process was corrupted.
    (0)
    Last edited by Dyvid; 09-01-2014 at 05:25 AM.