Quote Originally Posted by GalkaBikini View Post
If you're going to play MMOs, you're going to have to get used to lockouts. The average player probably won't comprehend it but it makes a lot of sense from a development standpoint. MMOs have had lockouts since MMOs began. It seems they've worked ever since, what's the problem now?
How many of those let and encourage you to have everything consolidated to 1 character? Barely a handful maybe? Ignoring it isn't going to make it go away as much as SE seems like they want it to. I don't know why anyone is overly concerned someone might be able to gear more than 1 or 2 jobs before the next tier/nerfs.

They also didn't have lockouts before. It was largely respawn timers and/or rare drops.