
Originally Posted by
Preypacer
First, when WoW was released, almost all MMORPGs became "niche" by comparison if we're only talking about numbers. There's "Most Other MMOs", and then there's "WoW".
That said...
Being niche and being successful are not mutually exclusive.
As for FFXI, it most definitely has been successful. It's been a cash cow for SE. It's only relatively recently, in the last year or so that the game's population has started to take a noticeable dive.
It kinda stands to reason that if FFXI had been unsuccessful for SE, that they wouldn't have decided to put the time and resources into developing another one. And on top of that, they've announced that they're working on a third one now.
But let's examine how "unsuccessful" FFXI has been...
1. FFXI maintained ~500k subscriptions for up to 7 years after its launch and succeeded at this despite having out-dated tech, breaking or ignoring almost every rule of what a "modern MMORPG is supposed to be like", such as being heavily party-centric, having very little hand-holding and having a much slower pace than newer MMOs that were cropping up around it.
2. FFXI maintained 32 servers for, again, upwards of about 7 years after its launch. This is a notable achievement when you consider that other, newer and shinier MMOs were dropping down to the 100-200k player mark and merging down to *maybe* a dozen servers worldwide after only a few months of their launch. Some were doing so badly - despite doing "everything a modern MMO is supposed to do" - that they were shut down.
3. For a long time, FFXI was, I believe, the 3rd most popular subscription-based MMORPG in the world. That's nothing to sneeze at.
4. No other AAA commercial MMORPG that launched around the time FFXI did managed to maintain the number of players it did, spread across the number of servers it did for as long as it did.
Those are details you can not dismiss or sneer at, however much they might not fit into someone's personal agenda. So, when people cite FFXI as a point of reference of how things could be done better in FFXIV - which is doing worse so far than some of the MMOs I describe above - it would be wise for people to not be so quick on the "stop talking about FFXI!" response.
Personal opinions aside, by any objective measure, SE should be paying attention to what they did right in FFXI, figure out the things that seem to have helped the game attain such loyalty and longevity with so many people, and find a way to translate that into FFXIV's setting.
You're free to not discuss FFXI all you like. Others are free to discuss FFXI all they like. Last I checked, there is no official moratorium on discussing it in these forums.
Do you know they're saying that? Or, are you just projecting that because it's what you're, perhaps, thinking when you see one?
FYI: SE has already said, a long time ago now, that they brought the races of FFXI into FFXIV to help maintain familiarity for the players transitioning over. They brought over the same style/design for goblins from XI. They brought over the same style/design for the Qiqirns from FFXI. And so on... Seems more reasonable to me that SE is not as opposed to drawing on FFXI as you'd like to think.
And no one is asking for them to "remake FFXI" in this thread. The thread is simply about discussing what zones in FFXI did you like enough that you'd like to see them (or something similar to them) in FFXIV.
Perhaps if you stopped exaggerating and misconstruing what the thread is actually about, you wouldn't be so bent out of shape about it. Or, then again... maybe not.