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  1. #1
    Player
    Gor's Avatar
    Join Date
    Oct 2013
    Posts
    402
    Character
    Pink Logic
    World
    Behemoth
    Main Class
    Arcanist Lv 80
    p.s.s. i knew it would just be a matter of time before someone complains about healers again even after the last patch. SCHs just got a nerf in that patch, so if you still can't kill us, then the problem is your team, not us. you got Glory Slash, use it. don't roll with pugs if it matters that much to you.
    (4)
    Last edited by Gor; 08-29-2014 at 09:56 PM.
    Main: Pink Logic, Alt: Melie Bugg

  2. #2
    Player
    Hailie's Avatar
    Join Date
    Feb 2014
    Posts
    100
    Character
    Hailie Winters
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Gor View Post
    p.s.s. i knew it would just be a matter of time before someone complains about healers again even after the last patch. SCHs just got a nerf in that patch, so if you still can't kill us, then the problem is your team, not us. you got Glory Slash, use it. don't roll with pugs if it matters that much to you.
    I Agree with this... people expecting healers to be easy to kill and be defenseless.. If Multi people are taking damage and a healer is there spamming of course the healing numbers will go up...
    (3)

  3. #3
    Player
    Jubez187's Avatar
    Join Date
    Oct 2013
    Posts
    309
    Character
    Arant Aleite
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Gor View Post
    you got Glory Slash, use it.
    Yea, Glory Slash. It MIGHT take off your Aether Flow, but it's most likely going to take off your Protect or something useless. ALSO, it's going to knock you away from me, so there's some time to run away and heal.


    Nothing that is being said actually addresses my point though. It is a FACT that these heals are meant to burst heal Tanks back to 100% after taking big hits from raid bosses. That is an indisputable fact. DPS is not meant to "burst" especially with a long GCD. And for the people who say "oh you want healers to die in 1 shot blah blah" I don't want healers to die in one shot, but if they weren't as self sufficient, then there would be DECISION POINTS as to whether peel for your healers or lock down theirs. I have NEVER seen another Tank try to thwart my attempts on killing a healer. To be honestly, Healers have more survivability than Tanks do. If you had to choose whether to kill or protect, I think FL would be a much healthier experience.
    (0)
    Last edited by Jubez187; 08-30-2014 at 01:48 AM.

  4. #4
    Player
    Hailie's Avatar
    Join Date
    Feb 2014
    Posts
    100
    Character
    Hailie Winters
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Jubez187 View Post
    I don't want healers to die in one shot, but if they weren't as self sufficient, then there would be DECISION POINTS as to whether peel for your healers or lock down theirs.
    ^^ That right there says *you want healers to be easy to kill... Healers should stand there like a tree stump looking lost and depend on our team mates to rescue and peel off of us... again Try playing with a premade and not with some randoms and get the job done.

    Quote Originally Posted by Jubez187 View Post
    Healers have more survivability than Tanks do.
    ^^ Comment right here... not true.. The tank would be in my premade would Hold down a base alone and live long enough for us to get back to help him.. <~~ that right there shows he has better Survivability then a Healer, Maybe your doing something wrong?
    (1)
    Last edited by Hailie; 08-30-2014 at 05:49 AM.