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  1. #1
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    Quote Originally Posted by Tupsi View Post
    I must have imagined all the fun people were having when we got to Sky and seen the interesting turn of events where you were pretty much not allowed to use magic in most of the zone as you're in arcane heaven, or Al'taieu after beating Tenzen and seen all the new and (at the time) interesting ways monsters aggroed you and reacted to you. Or In ToAU areas where monsters aggroed the mere fact you weaponskilled near them or used a job ability. So you can't really blame me if the people you were around didn't enjoy the creativity that went into the monsters of the game, especially early on in x expansion's life span.

    Also it was your choice to use the word "majority" because most people I know complained about still aggroing "low level monsters" once the cap was raised you know, the rest of the post you ignored, but that would have killed your personal attack.
    I'm sorry if you find me calling you out on your lies personal attacks, but I'm tired of seeing you repeatedly using misinformation and misdirection to argue bringing back the bad stuff that was in FFXI.

    Woohoo, new agro mechanics in new zones. That was "great" the first time we went through the zone, then it was just a chore. And that's the big problem with you guys wanting these areas full of mobs that can easily kill you, the "fun" you experience the first times through ends very fast and all that is left is an area that is a pain to go through.

    Quote Originally Posted by SendohJin View Post
    everybody i know who plays FFXI has some recollection of their trek to Jeuno for the Chocobo license. nobody likes the constant run to Dragon's Aery.

    we're not asking for the Third Coil entrance to be put in one of these places as an inconvenience to get to other content.
    Then what exactly are you asking for? Because the only way such areas wouldn't be an inconvenience to get to other content is if there's no reason to go to them in the first place.
    (5)
    Last edited by Gilthas; 08-29-2014 at 07:41 AM.

  2. #2
    Quote Originally Posted by Gilthas View Post
    And that's the big problem with you guys wanting these areas full of mobs that can easily kill you, the "fun" you experience the first times through ends very fast and all that is left is an area that is a pain to go through.
    that's also why i personally never said these should be transit zones, they should be endpoints like Natalan and Zahar'ak. people only go there when they want to for a purpose, just like people only end up in Lost City for roulette or an Animus Book.
    (2)