I liked 1.0 maps better, because they felt like a world to adventure, where civilization had only a few spots and the wilderness was harsh and dangerous, the same feel Demon/Dark souls game give. But this doesn't bode well with ARR approach and concept of being like a theme park, where everything is safe and sparkling, and filled with stuff so you can't concentrate on one thing at a time.

That said, I think a mix of both worlds could work, but I guess PS3 memory will prevent that.