First of all, I highly suggest we start by doing all these test with a clearly defined set of RGB code.
As I have stated back in my experiment post, the old RGB code is off because it was screen capture, and you can have as much as +/-16 for the same color block on the RGB value. We will not see any clear results when the base colors are all over the place.
The following is *all* based on my own defined RGB that is set to the 8th scale (rounded up or down based on general avg value observed), and I am throwing the dataset in to further the discussion that may answer some of the questions you have bough up
XelphatolCOLOR | RGB | RGB ΔO'Ghomoro (1)
Desert Yellow (D) (223, 183, 87)
Millioncorn Yellow (231, 159, 55) Δ(-8, 24, 32)
Pumpkin Orange (199, 119, 39) Δ(32, 40, 16)
Sunset Orange ( 183, 95, 55) Δ(16, 24, -16)
Blood Red (143, 63, 39) Δ(40, 32, 16)
COLOR | RGB | RGB ΔO'Ghomoro (2)
Desert Yellow (D) (223, 183, 87)
Ul Brown (183, 167, 119) Δ(40, 16, -32)
Gobbiebag Brown (191, 167, 135) Δ(-8, 0, -16)
Shale Brown (151, 135, 111) Δ(40, 32, 24)
Goobbue Grey (135, 135, 135) Δ(16, 0, -24)
Lavender Blue (143, 135, 175) Δ(-8, 0, -40)
Raptor Blue (95, 135, 199) Δ(48, 0, -24)
Othard Blue (55, 95, 143) Δ(40, 40, 56)COLOR | RGB | RGB ΔO'Ghomoro (me)
Desert Yellow (D) (223, 183, 87)
Cork Brown (207, 151, 87 (16, 32, 0)
Ul Brown (183, 167, 119) Δ(24, -16, -32)
Aldgoat Brown (167, 135, 103 (16, 32, 16)
Gobbiebag Brown (191, 167, 135) Δ(-24, -32, -32)
Shale Brown (151, 135, 111) Δ(40, 32, 24)
Goobbue Grey (135, 135, 135) Δ(16, 0, -24)
Lavender Blue (143, 135, 175) Δ(-8, 0, -40)
Othard Blue (55, 95, 143) Δ(88, 40, 32)COLOR | RGB | RGB ΔDISCUSSION:
Desert Yellow (D) (223, 183, 87)
Cork Brown (207, 151, 87) Δ(16, 32, 0)
Ul Brown (183, 167, 119) Δ(24, -16, -32)
Aldgoat Brown (167, 135, 103) Δ(16, 32, 16)
Shale Brown (151, 135, 111) Δ(16, 0, -8)
Lilac Purple (135, 111, 111) Δ(16, 24, 0)
Plum Purple (127, 87, 111) Δ(8, 24, 0)
Gloom Purple (79, 71, 103) Δ(48, 16, 8)
Othard Blue (55, 95, 143) Δ(24, -24, -40)
*** following is to obtain Royal Blue ***
1 apple fed, loop back to Gloom purple
Gloom Purple (79, 71, 103) Δ(-24, 24, 40)
1 berry
Othard Blue (55, 95, 143) Δ(24, -24, -40)
1 berry
Royal Blue (39, 47, 103) Δ(16, 48, 40)
T6: The RNG is within the range of value |48|, and from here the next preset RGB code is selected based on the fruit behavior.
FACT:
The game must follow 3 behaviors,
1. Fruit behavior
2. Use pre-set values
3. Follow real color behavior
Possible RGB value within the |48| range.
+48 103 143 191
+40 95 135 183
+32 87 127 175
+24 79 119 167
+16 71 111 159
+8 63 103 151
0 55 95 143 (Othard Blue)
-8 47 87 135
-16 39 79 127
-24 31 71 119
-32 23 63 111
-40 15 55 103
-48 7 47 95
Possible Pre-set RGB values
103 135 167 Seafog Blue
79 87 103 Ceruleam Blue
71 119 119 Turquoise Green
63 111 143 Peacock Blue
47 63 87 Woad Blue
39 71 119 Storm Blue
39 47 103 Royal Blue
S1: Weather/Stable condition has nothing to do with any of this, as 6 hrs of RLT cycles thru many days in game time. If any of these affects the outcome, there would be many chances of RNG.
S4-S12: Same as T6
		
		
			
			
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