Information and theories so far:
Current known information:
1) "Plumage will change in 6 hours" ONLY indicates that the 6 hour timer has started. It does NOT mean your chocobo will change colour
2) "Is beginning to grow new feathers!" message indicates that your chocobo will change colour. Is being called 'feather proc' by most now.
3) Taking out your chocobo during the 6 hour waiting period will end the process and not result in a colour change
4) The amount of fruit is irrelevant. Feed 1 type of fruit until 'feather proc' is received. Your chocobo will then change colour.
5) There is more than 1 way to get to a colour.
6) There is definitely RNG involved. Your 'feather proc' can RNG (RNG feather proc?) and you can receive a colour that is either 'uncommon'
or you can skip a step (when using 1 type of fruit).
7) Mass feeding fruits and counting feather procs seems to be more and more of a bad idea. It seems you can keep getting a lot of feather procs but it caps and you won't end up where you want to be.
Speculation:
1) Stable condition may influence amount of fruit needed - Does not seem to be the case so far
2) Mixing fruits is not needed. It takes an x amount of 1 type of fruit, until feather proc is received, to get to a colour.
3) Resetting with Han Lemon may cause some variables when you go back to using 1 type of fruit. One anomaly encountered so far
4) Theories about colour loops are showing up - This may be due to RNG feather procs?
5) 'Rare' colours start to show up in a fruits colour-tree. For example, Lilac Purple in the O'Ghomorro Berry group and Mesa Red in Xelphatol Apples. Is more RNG feather proc?
6) Amount of fruits vary somewhat. Not sure what threshold there is to get the proper 'beginning to grow new feathers!' message for a colour change
7) 'Deepening fruit will decrease the RGB value. ''Lightening fruit will increase the RGB value. Mainly apply this to the colour you are looking for. This is an estimate.
8) Does the RNG feather proc also make you 'skip' to a colour normally received from another type of fruit? But still stays within in the same range to go down
the normal line. Example: Default -> Doman plum -> Cream Yellow -> Doman Plum -> Sylph Green.
9) Colours (or colour range) obtained from fruits are presets with an element of RNG. Yes, presets are based on RGB but they are still presets.
10) In following #9, the further colours are from each other the more fruit it might take to get to the next one in line?
11) Mass feeding fruits and counting feather procs seems to be more and more of a bad idea. It seems you can keep getting a lot of feather procs but it and
you won't end up where you want to be.
12) If there is an RNG feather proc that makes you skip ahead, then it wouls stand to reason that there's an RNG bust feather proc. Maybe an RNG feather proc
that sets you back a step?
Thoughts?

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