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  1. #11
    Player
    skaterger's Avatar
    Join Date
    Mar 2014
    Posts
    455
    Character
    Joanna Selenia
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by SendohJin View Post
    my FC is average sized. we run 4 Coil groups, the top 2 run really consistently, the other 2 not so much, they are mostly comprised of people with more irregular job schedules and/or family obligations. at best it's only possible to run for 2-3 hours once a week and sometimes even that gets interrupted, usually because 1 person has something come up.

    so the group ends up either not running for an entire week or PUGing the last spot (or 2) in which they don't really grow/progress together and end up spending more time trying to find someone that can help clear. and that doesn't at all help in progression because you end up with someone who can clear T6 but have to teach them T7 from scratch or you end up with someone who can do T6 & 7 but have no interest in sticking around for the group to learn T8. people with such tight schedules don't have time to put PF up over and over again.

    without a strict lockout you can fill those vacant spots with people from the first 2 groups.
    I'm sorry to be so direct, and I hope I don't come off as elitist (btw, totally agree with your definition of elitist up there), but people who only have 2-3 hours to raid per week should not really hope to clear coil as quickly as those that can put in more hours. O I mean if you think about it, 2-3 hours per week is really really little, its not even enough to do your daily roulette and beast tribe dailies every day in a week, and you still have ST, pvp on top of that. Raiding is as much about commitment as it is skill. If some people only have limited time, then there's lots of other stuff in the game to occupy them (which are catered for players who play less or at more irregular hours). I really don't think an entire system (which by definition is designed for more hardcore players) should suddenly be changed to cater to these players.
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    Last edited by skaterger; 08-28-2014 at 12:23 AM.