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  1. #1
    Player
    Ultimatecalibur's Avatar
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    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86

    Grand Company in Need bonus

    I wonder if an "Adventurer in Need" Bonus similar to the ones given out by the roulettes might help out Frontline queue times. (e.g. If fewer Adders are queing for Frontlines, they would get bonus PvPXP Wolfmarks after the battle is over to incentivize players to que as Adders.)
    (5)

  2. #2
    Player
    Vandril's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    555
    Character
    Ter'vin Valash
    World
    Diabolos
    Main Class
    Ninja Lv 70
    That's actually a clever idea. It would help keep queue times slightly shorter (or drastically, if you're Maelstrom) while also helping preserve GC population balance.
    (0)

  3. #3
    Player
    FoxNoir's Avatar
    Join Date
    Feb 2014
    Posts
    13
    Character
    Wraith Noir
    World
    Jenova
    Main Class
    Archer Lv 50
    That certainly couldn't hurt.
    The constant losing just turns off Adder pvp'ers.

    Adders need an pvp echo buff. Lol
    (0)

  4. #4
    Player
    Namasu's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Namasu Agepoyo
    World
    Adamantoise
    Main Class
    Gladiator Lv 51
    Disagree. I'm adders and even though *supposedly* we are the worst frontline GC in all data center, I don't feel like we deserve a tome/exp buff, much less an echo buff. We already got the loser bonus multiplier that builds up if you keep finishing 3rd. That's more than enough to allow us to gain almost as much as the winning teams despite our losses.

    No there just isn't a good reason to *buff* a GC or give extra incentive in anyway just because people aren't winning every single game (last I played on Aether it wasn't too hard to get a win out of 3 or 4 games which imo is the acceptable rate). People are gonna frontline with their GC because they like frontline. If they can't handle the loss streak, they can take the cheap way out and bandwagon to the *supposedly* winning GC and see how green the grass is on the other side. OR they can just suck up to it and find people from the same GC who enjoy frontline and roll together.

    With that being said, this wouldn't have been an issue if frontline was a server vs server or FC vs FC thing and the GC restriction for queue wasn't forcibly tied to the lore and shoved down our throat. When the frontline population starts to dwindle, the flaw behind the GC lock will start to show even more.
    (0)
    Last edited by Namasu; 08-26-2014 at 11:05 AM.

  5. #5
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Namasu View Post
    Disagree. I'm adders and even though *supposedly* we are the worst frontline GC in all data center, I don't feel like we deserve a tome/exp buff, much less an echo buff. We already got the loser bonus multiplier that builds up if you keep finishing 3rd. That's more than enough to allow us to gain almost as much as the winning teams despite our losses.
    My suggestion isn't about rewarding the losing side, but about rewarding the side or sides with the fewest number of members currently queuing. It could be Adders one day, Flames the next week and Maelstrom 30 minutes later.

    If GC A has ~24 more members queuing than GC B, GC C ~48 more members queuing than GC B and the average match lasts 15 minutes, GC A members are going to have around a 5 to 20 minute queues, GC B is going to have a 20 to 40 minute queues with a chance of a 5 minute queue, and GC C is going to have 60+ minute queues.
    (0)

  6. #6
    Player
    Namasu's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Namasu Agepoyo
    World
    Adamantoise
    Main Class
    Gladiator Lv 51
    Quote Originally Posted by Ultimatecalibur View Post
    snip
    Sorry if I took your post too far out of context, been seeing too many ppl complain about adders losing and things started to blur. But in any case, some of my points still stand. The best way to fix the current queue problem in the long term would be to rethink the GC restriction.

    If we are to add small incentives though then I'd like to see a daily bonus attained by playing 5 games or more in a day. This ensure that people are coming back for more instead of going for 1 quick round for the bonus like expert roulette and forget about it until tomorrow.
    (0)

  7. #7
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by FoxNoir View Post
    That certainly couldn't hurt.
    The constant losing just turns off Adder pvp'ers.

    Adders need an pvp echo buff. Lol
    WOW, instead of asking for an echo buff, why not try getting better?
    (0)

  8. #8
    Player Divinemight's Avatar
    Join Date
    Aug 2013
    Location
    Windurst
    Posts
    606
    Character
    Saviour Divinemight
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by NorthernLadMSP View Post
    WOW, instead of asking for an echo buff, why not try getting better?
    Are you really believe that Twin Adders have all the bad players? Our probelm is the population. For the most of time, the Twin Adders always have to play with 18 to 20 players when game has started for 3 mins already. This is a devastating disadvantage because time matters a lot on the Frontline.
    (0)

  9. #9
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Divinemight View Post
    Are you really believe that Twin Adders have all the bad players? Our probelm is the population. For the most of time, the Twin Adders always have to play with 18 to 20 players when game has started for 3 mins already. This is a devastating disadvantage because time matters a lot on the Frontline.
    Did I say a word about the Twin Adders? No. Please learn to read.

    I simply stated that instead of asking for an echo buff, get better at PVP. This was directly at the person I quoted, not the general population.
    (0)

  10. #10
    Player
    Vandril's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    555
    Character
    Ter'vin Valash
    World
    Diabolos
    Main Class
    Ninja Lv 70
    Quote Originally Posted by NorthernLadMSP View Post
    WOW, instead of asking for an echo buff, why not try getting better?
    They were joking.

    I can't, in my right mind, even begin to believe that anyone would seriously ask for a GC-based echo buff in PvP.
    (0)

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