Results 1 to 10 of 258

Dev. Posts

Hybrid View

  1. #1
    Player
    Bartel's Avatar
    Join Date
    Mar 2011
    Posts
    52
    Character
    Bartel Hayward
    World
    Ultros
    Main Class
    Marauder Lv 33
    Open world PvP is a nuissance. It causes griefing and discourages low level players because there is ALWAYS some jerk who just sits in the lowbie areas and repeatedly kills players all day long. Then, those low level players get pissed off and either quit, or when they get high enough do the same thing to new players in an endless cycle. PvP in the game is fine, but open world PvP is a mistake. It adds absolutely nothing to the depth of the game, and is more frustrating than it is worth to the vast majority of players. Now, if you want to make instanced PvP, or something similar to FFXI, I'm all for that. Make some cool minigames, or some straight up 1v1, 3v3, etc arena style PvP.

    As for jump, what I would like to see is just a toned down version of WoW jump. I mean, in WoW all players can jump like they are NBA All Stars on crack. I'd much rather see jumps be implemented, but the jump height be less, so that you can still get over the smaller obstacles, but not much more than that. For medium sized obstacles, maybe make it more like FFXIII (even though I hated the game) so that you can auto jump up the slightly larger obstacles, but make it believable, like jumping from small ledge to ledge or something. Anyone who says jumping ruins immersion is making a pretty ridiculous argument, as to me it seems more like having NO form of jump ruins the continuity of the gameplay more than having a small jump would. I mean, if I'm this big bad warrior in Eorzea that can't jump over a 6" obstacle, how is that immersive?
    (0)

  2. #2
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Bartel View Post
    Open world PvP is a nuissance. It causes griefing and discourages low level players because there is ALWAYS some jerk who just sits in the lowbie areas and repeatedly kills players all day long. Then, those low level players get pissed off and either quit, or when they get high enough do the same thing to new players in an endless cycle. PvP in the game is fine, but open world PvP is a mistake. It adds absolutely nothing to the depth of the game, and is more frustrating than it is worth to the vast majority of players. Now, if you want to make instanced PvP, or something similar to FFXI, I'm all for that. Make some cool minigames, or some straight up 1v1, 3v3, etc arena style PvP.

    As for jump, what I would like to see is just a toned down version of WoW jump. I mean, in WoW all players can jump like they are NBA All Stars on crack. I'd much rather see jumps be implemented, but the jump height be less, so that you can still get over the smaller obstacles, but not much more than that. For medium sized obstacles, maybe make it more like FFXIII (even though I hated the game) so that you can auto jump up the slightly larger obstacles, but make it believable, like jumping from small ledge to ledge or something. Anyone who says jumping ruins immersion is making a pretty ridiculous argument, as to me it seems more like having NO form of jump ruins the continuity of the gameplay more than having a small jump would. I mean, if I'm this big bad warrior in Eorzea that can't jump over a 6" obstacle, how is that immersive?
    Did you see the part where i wrote SE should add an option to turn the ability of being attacked on/off for open world PVP? Like a PVP flag.... On means you don't mind being attacked and want to attack others... off means you don't want to bother.

    Also if you seriously quit the game because some dude killed you while you were questing then you have a big lack of maturity.
    (0)

  3. #3
    Player
    Lissandra's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    761
    Character
    Lissandra Heartwine
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Bartel View Post
    Open world PvP is a nuissance. It causes griefing and discourages low level players because there is ALWAYS some jerk who just sits in the lowbie areas and repeatedly kills players all day long. Then, those low level players get pissed off and either quit, or when they get high enough do the same thing to new players in an endless cycle.
    I agree with you on this. This has happened in other mmos with open world pvp, so there shouldn't be any real indication that this particular mmo is going to be excluded...given if Yoshida-san allowed such a pvp system. Though thankfully, he isn't.
    (0)

  4. #4
    Player

    Join Date
    Mar 2011
    Posts
    5
    I hope you guys realize what would happen if the developers put PVP into this game in an open world form. This game would die so fast it will make your head spin. But for those who want PVP it will only be acceptable to do that in an arena style for example, Bob challenges Dan to a duel, Dan accepts the challenge and they are both transported to an arena where they can beat the piss out of each other and maybe other players can watch from the stands. The best part about this is nobody gets griefed or "corpse camped" if you don't know what corpse camping is go play WOW on a PVP server LOL. This way the people who want to PVP can do that and enjoy it and the rest of us who don't like PVP and don't want high level douchebags killing us and camping our dead bodies will also be happy.
    (0)