


All that means if there will be a massive increase in TERRIBLE summoners, if it was changed to pet focused job.Making the Summoner a Pet based job would mean that players would have to be good because a Pet Based job requires a lot more player skill then a Dot based job. As for terrible players the Dot Based Summoner we have know is designed for ease of use since any player that can maintain dots and Aetherflow which is easy can have high dps.
Q22: Currently, the summoner job is a DoT-focused job, but I want them to be more of a pet-focused job. Are there any plans to change the design of the summoner job?
A22: Controlling the pet would require a lot of player skill so it might be hard to find a good overall balance.
That statement means that there would be a mass amount of terrible summoners, even more so than there currently is.Making the Summoner a Pet based job would mean that players would have to be good because a Pet Based job requires a lot more player skill then a Dot based job. As for terrible players the Dot Based Summoner we have know is designed for ease of use since any player that can maintain dots and Aetherflow which is easy can have high dps.
Q22: Currently, the summoner job is a DoT-focused job, but I want them to be more of a pet-focused job. Are there any plans to change the design of the summoner job?
A22: Controlling the pet would require a lot of player skill so it might be hard to find a good overall balance.


The biggest point of all is that the class is, has been and will continue to be what it is. It's been a year, if they were going to make any massive changes based on player reactions they would have done so within the first month of SMN's release. Not to mention they would have to change how ACN works which would affect how SCH works.
There's literally no point. I've explained it dozens of times and I really don't understand why people keep making these kinds of threads. Talk about the existing class and get good at it, don't bother with hypotheticals and whining that will never exist.
For once, I'm going take part in a discussion although I don't want to make myself a target for the haters.
My question is what is up with all the negativity when it comes to people who have ideas and opinions about wanting stuff to change. If you hate these threads so much then why are you here at all?
And if you can't take peoples opinions seriously and have to resort to calling people names then you, in my opinion, shouldn't be here.
And please stop with comments like: "This will never happen, period".
That's just a very lousy argument.
If you feel like you absolutely have to point out where someone's wrong then do it nicely. Even though you have been here for a year, and you've seen things come and go, there are new people arriving every single day and not all of them are aware of how things were before they came.
Just remember. You don't have to be here for our sake. We can live without your negative response.
Last edited by Xaeth; 08-25-2014 at 08:47 PM.
I like the current Summoner, and I'd be ok with nothing being done, but that doesn't mean I'm happy being quiet about it, also I don't understand why you feel like you're entitled to put me down just because you're jaded on the topic, it doesn't matter how long people ask for it, serious changes just aren't a priority right now, and I'm aware of it. That doesn't mean I can't talk about what I'd like to see, I have no ill intentions in speaking my mind.The biggest point of all is that the class is, has been and will continue to be what it is. It's been a year, if they were going to make any massive changes based on player reactions they would have done so within the first month of SMN's release. Not to mention they would have to change how ACN works which would affect how SCH works.
There's literally no point. I've explained it dozens of times and I really don't understand why people keep making these kinds of threads. Talk about the existing class and get good at it, don't bother with hypotheticals and whining that will never exist.
P.S: there isn't much to talk about regarding the current class, it's a simple learning curve, there isn't anything in-depth to talk about yet.

I don't see the problem with people making theoretical improvements (I vaguely remember someone mentioning buffing Ifrit by allowing one of his longer CD's to act as sort of a fester, I support this) but I -DO- have a problem with people forcing their opinions that "This isn't summoner so stop calling it that". Fact of the matter is, with the current play style that the devs intended, Non-MMO style summoning is impossible and improbable; FFXI summoning is improbable. That's not to say that, say, there aren't improvements to be made, because there always will be in the name of balance.I don't understand why you feel like you're entitled to put me down just because you're jaded on the topic, it doesn't matter how long people ask for it, serious changes just aren't a priority right now, and I'm aware of it. That doesn't mean I can't talk about what I'd like to see, I have no ill intentions in speaking my mind.
Lodestone: http://na.finalfantasyxiv.com/lodestone/character/1729819/
While translation is a large part of our job, what is not known by many is that the EN localization team plays a large role in the creation of a lot of in-game terminology and lore which is then localized back into Japanese (with liberties often taken by the Japanese team so that the text might appear more appealing to their target Japanese audience).
I know what you mean, I think people are just trying to be drastic so the devs will get the hint that we'd like the Summoner to be looked at a bit more, but they most likely don't want ALL the changes that they're saying, I mean the players don't have to worry about balance, that's the devs' job, so basically they're safe to be as drastic as they want with their ideas. Although changing things within balance is kind of impossible, because you can't determine how new content will change the game's balance until it actually comes out, that's why we have the smaller patches.I don't see the problem with people making theoretical improvements (I vaguely remember someone mentioning buffing Ifrit by allowing one of his longer CD's to act as sort of a fester, I support this) but I -DO- have a problem with people forcing their opinions that "This isn't summoner so stop calling it that". Fact of the matter is, with the current play style that the devs intended, Non-MMO style summoning is impossible and improbable; FFXI summoning is improbable. That's not to say that, say, there aren't improvements to be made, because there always will be in the name of balance.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote





