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  1. #111
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Akiza View Post
    Making the Summoner a Pet based job would mean that players would have to be good because a Pet Based job requires a lot more player skill then a Dot based job. As for terrible players the Dot Based Summoner we have know is designed for ease of use since any player that can maintain dots and Aetherflow which is easy can have high dps.

    Q22: Currently, the summoner job is a DoT-focused job, but I want them to be more of a pet-focused job. Are there any plans to change the design of the summoner job?

    A22: Controlling the pet would require a lot of player skill so it might be hard to find a good overall balance.
    All that means if there will be a massive increase in TERRIBLE summoners, if it was changed to pet focused job.
    (1)

  2. #112
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Akiza View Post
    Making the Summoner a Pet based job would mean that players would have to be good because a Pet Based job requires a lot more player skill then a Dot based job. As for terrible players the Dot Based Summoner we have know is designed for ease of use since any player that can maintain dots and Aetherflow which is easy can have high dps.

    Q22: Currently, the summoner job is a DoT-focused job, but I want them to be more of a pet-focused job. Are there any plans to change the design of the summoner job?

    A22: Controlling the pet would require a lot of player skill so it might be hard to find a good overall balance.
    That statement means that there would be a mass amount of terrible summoners, even more so than there currently is.
    (0)

  3. #113
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Dwill View Post
    That statement means that there would be a mass amount of terrible summoners, even more so than there currently is.
    Actually what it means is if they made the Summoner a pet focus job it will require real skill instead of my dot has 4sec left time to refresh.
    (0)

  4. #114
    Player
    Ardan's Avatar
    Join Date
    Sep 2013
    Posts
    243
    Character
    Ardan Lauriers
    World
    Ultros
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Akiza View Post
    Actually what it means is if they made the Summoner a pet focus job it will require real skill instead of my dot has 4sec left time to refresh.
    You can barely play this version of SMN. What makes you think you'd be able to handle a pet-focused one?
    (3)

  5. #115
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Akiza View Post
    Actually what it means is if they made the Summoner a pet focus job it will require real skill instead of my dot has 4sec left time to refresh.
    So basically, a massive influx of terrible summoners. Which is what was said.
    (1)

  6. #116
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    The biggest point of all is that the class is, has been and will continue to be what it is. It's been a year, if they were going to make any massive changes based on player reactions they would have done so within the first month of SMN's release. Not to mention they would have to change how ACN works which would affect how SCH works.

    There's literally no point. I've explained it dozens of times and I really don't understand why people keep making these kinds of threads. Talk about the existing class and get good at it, don't bother with hypotheticals and whining that will never exist.
    (3)

  7. #117
    Player
    Xaeth's Avatar
    Join Date
    Jul 2014
    Posts
    62
    Character
    Alexia Draghul
    World
    Omega
    Main Class
    Scholar Lv 100
    For once, I'm going take part in a discussion although I don't want to make myself a target for the haters.

    My question is what is up with all the negativity when it comes to people who have ideas and opinions about wanting stuff to change. If you hate these threads so much then why are you here at all?
    And if you can't take peoples opinions seriously and have to resort to calling people names then you, in my opinion, shouldn't be here.
    And please stop with comments like: "This will never happen, period".
    That's just a very lousy argument.

    If you feel like you absolutely have to point out where someone's wrong then do it nicely. Even though you have been here for a year, and you've seen things come and go, there are new people arriving every single day and not all of them are aware of how things were before they came.

    Just remember. You don't have to be here for our sake. We can live without your negative response.
    (1)
    Last edited by Xaeth; 08-25-2014 at 08:47 PM.

  8. #118
    Player
    Estevo's Avatar
    Join Date
    Jul 2014
    Posts
    89
    Character
    Estevo Romani
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Madoka View Post
    The biggest point of all is that the class is, has been and will continue to be what it is. It's been a year, if they were going to make any massive changes based on player reactions they would have done so within the first month of SMN's release. Not to mention they would have to change how ACN works which would affect how SCH works.

    There's literally no point. I've explained it dozens of times and I really don't understand why people keep making these kinds of threads. Talk about the existing class and get good at it, don't bother with hypotheticals and whining that will never exist.
    I like the current Summoner, and I'd be ok with nothing being done, but that doesn't mean I'm happy being quiet about it, also I don't understand why you feel like you're entitled to put me down just because you're jaded on the topic, it doesn't matter how long people ask for it, serious changes just aren't a priority right now, and I'm aware of it. That doesn't mean I can't talk about what I'd like to see, I have no ill intentions in speaking my mind.

    P.S: there isn't much to talk about regarding the current class, it's a simple learning curve, there isn't anything in-depth to talk about yet.
    (1)

  9. #119
    Player
    MercuryD's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Daii Mercury
    World
    Midgardsormr
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Estevo View Post
    I don't understand why you feel like you're entitled to put me down just because you're jaded on the topic, it doesn't matter how long people ask for it, serious changes just aren't a priority right now, and I'm aware of it. That doesn't mean I can't talk about what I'd like to see, I have no ill intentions in speaking my mind.
    I don't see the problem with people making theoretical improvements (I vaguely remember someone mentioning buffing Ifrit by allowing one of his longer CD's to act as sort of a fester, I support this) but I -DO- have a problem with people forcing their opinions that "This isn't summoner so stop calling it that". Fact of the matter is, with the current play style that the devs intended, Non-MMO style summoning is impossible and improbable; FFXI summoning is improbable. That's not to say that, say, there aren't improvements to be made, because there always will be in the name of balance.
    (1)

    Lodestone: http://na.finalfantasyxiv.com/lodestone/character/1729819/
    Quote Originally Posted by Fernehalwes View Post
    While translation is a large part of our job, what is not known by many is that the EN localization team plays a large role in the creation of a lot of in-game terminology and lore which is then localized back into Japanese (with liberties often taken by the Japanese team so that the text might appear more appealing to their target Japanese audience).

  10. #120
    Player
    Estevo's Avatar
    Join Date
    Jul 2014
    Posts
    89
    Character
    Estevo Romani
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by MercuryD View Post
    I don't see the problem with people making theoretical improvements (I vaguely remember someone mentioning buffing Ifrit by allowing one of his longer CD's to act as sort of a fester, I support this) but I -DO- have a problem with people forcing their opinions that "This isn't summoner so stop calling it that". Fact of the matter is, with the current play style that the devs intended, Non-MMO style summoning is impossible and improbable; FFXI summoning is improbable. That's not to say that, say, there aren't improvements to be made, because there always will be in the name of balance.
    I know what you mean, I think people are just trying to be drastic so the devs will get the hint that we'd like the Summoner to be looked at a bit more, but they most likely don't want ALL the changes that they're saying, I mean the players don't have to worry about balance, that's the devs' job, so basically they're safe to be as drastic as they want with their ideas. Although changing things within balance is kind of impossible, because you can't determine how new content will change the game's balance until it actually comes out, that's why we have the smaller patches.
    (1)

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