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  1. #1
    Player
    Kaethra's Avatar
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    Oct 2013
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    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    I don't understand why some of you would be against a HP increase. If a mob has enough HP to die in 30 seconds, upping its HP by 10x means it takes 300 seconds to kill. Maybe a bit less since more could get there. But the result would mean it lasts longer than 30 seconds.

    Upping the difficulty isn't the issue. The issue is the mob isn't difficult because it dies before it can make any attacks.

    The alternative is one you all wouldn't like. Go the Everquest/WoW method and lock it to the first person who pings it, thus no one else gets credit except for those in the initial puller's group. But that sort of competitiveness is rather alien to this community.
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  2. #2
    Player
    Volcano's Avatar
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    Sep 2013
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    386
    Character
    Infernia Heart
    World
    Famfrit
    Main Class
    Conjurer Lv 87
    Quote Originally Posted by Kaethra View Post
    I don't understand why some of you would be against a HP increase. If a mob has enough HP to die in 30 seconds, upping its HP by 10x means it takes 300 seconds to kill. Maybe a bit less since more could get there. But the result would mean it lasts longer than 30 seconds.

    Upping the difficulty isn't the issue. The issue is the mob isn't difficult because it dies before it can make any attacks.

    The alternative is one you all wouldn't like. Go the Everquest/WoW method and lock it to the first person who pings it, thus no one else gets credit except for those in the initial puller's group. But that sort of competitiveness is rather alien to this community.
    Because for lesser populated servers or in general when the whole server is NOT there, if it has to much HP taking it down may actually become a chore. If it gets to the point the whole server NEEDs to be there just to kill it, then you'll have another imbalance issue.
    (1)

  3. #3
    Player
    gamesmart's Avatar
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    Aug 2013
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    525
    Character
    Marcus Deston
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Kaethra View Post
    snip
    Except that neither is going to happen - Yoshi-P explicitly stated that he wanted to find other ways of adjusting hunts other than HP, and the claim system (which existed in XI, before WoW) is exactly what he didn't want in this system, and for good reason - we'd have bots running rampant claiming marks if such a system were in place, especially due to the fact that spawn locations aren't fixed.

    Again, S ranks weren't designed for 500 people to come and beat it up - the notes of the hotfix that did increase HP stated that S ranks were intended for roughly an alliance. Missed the mark? Wait for the next one.
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  4. #4
    Player
    Kaethra's Avatar
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    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by gamesmart View Post
    Again, S ranks weren't designed for 500 people to come and beat it up - the notes of the hotfix that did increase HP stated that S ranks were intended for roughly an alliance. Missed the mark? Wait for the next one.
    The problem normally isn't missing the mark. The problem is so many people down the mobs so fast that you get little or no credit, especially depending on the class you are playing. I could hit 12 marks in a day and have only 4 seals to show for it. With higher HP, you have more time to get a decent contribution (like with FATEs). I think that is the problem many are having.

    Missing mobs don't bother me. I played Everquest 1 and 2. The idea of sharing mobs has been an alien concept to me, which is why I just don't understand the drama behind hunts. I'm used to first come first serve.
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  5. #5
    Player
    gamesmart's Avatar
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    Aug 2013
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    525
    Character
    Marcus Deston
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Kaethra View Post
    The problem normally isn't missing the mark. The problem is so many people down the mobs so fast that you get little or no credit, especially depending on the class you are playing. I could hit 12 marks in a day and have only 4 seals to show for it. With higher HP, you have more time to get a decent contribution (like with FATEs). I think that is the problem many are having.

    Missing mobs don't bother me. I played Everquest 1 and 2. The idea of sharing mobs has been an alien concept to me, which is why I just don't understand the drama behind hunts. I'm used to first come first serve.
    The problem is, someone's always going to get only partial credit, no matter how much health the mark has, and someone's always going to complain. Adjusting the HP of the marks isn't going to change that - and when the hunt hype dies off and the marks have an obscene amount of health, who's going to come help? That kind of HP adjustment is what killed FATE grinding to a certain extent - too many people did it last time, now the mobs have too much health when nobody's doing it.
    (1)

  6. #6
    Player
    Ashkendor's Avatar
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    Mar 2014
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    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kaethra View Post
    The problem normally isn't missing the mark. The problem is so many people down the mobs so fast that you get little or no credit, especially depending on the class you are playing.
    Go as a White Mage, Paladin, or Warrior. Going as a Scholar or a DPS class is just kind of asking to get minimum credit.

    If more people would hunt as tanks or healers, the mobs would die more slowly with no intervention from SE. :3

    Quote Originally Posted by gamesmart View Post
    The problem is, someone's always going to get only partial credit, no matter how much health the mark has, and someone's always going to complain. Adjusting the HP of the marks isn't going to change that - and when the hunt hype dies off and the marks have an obscene amount of health, who's going to come help?
    This. No matter how many hp it has, it has a finite number of them so only a finite number of people can get full credit.
    (0)

  7. #7
    Player
    Kaethra's Avatar
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    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Ashkendor View Post
    Go as a White Mage, Paladin, or Warrior. Going as a Scholar or a DPS class is just kind of asking to get minimum credit.

    If more people would hunt as tanks or healers, the mobs would die more slowly with no intervention from SE. :3
    I do go as a White Mage. Same results no matter how much healing or damage I put out. But the real issue I have is I -could- get full credit if I tagged the mob and then invited people to my group. The issue is the drama that ensues afterwards. That's the real issue I have with the hunts. But I can't convince everyone that these things ought to be competitive in nature.

    Instead I'm -supposed- to wait to get a few measly seals so everyone can get -some- credit. Which is why I support the method of tagging it first and locking it. I'd get a ton more seals that way.
    (0)

  8. #8
    Player
    Ashkendor's Avatar
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    Mar 2014
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    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kaethra View Post
    I do go as a White Mage. Same results no matter how much healing or damage I put out. But the real issue I have is I -could- get full credit if I tagged the mob and then invited people to my group. The issue is the drama that ensues afterwards. That's the real issue I have with the hunts. But I can't convince everyone that these things ought to be competitive in nature.

    Instead I'm -supposed- to wait to get a few measly seals so everyone can get -some- credit. Which is why I support the method of tagging it first and locking it. I'd get a ton more seals that way.
    Wait... you're going solo and wanting to tag A rank and S rank mobs on your own? I'm confused now.
    (0)

  9. #9
    Player
    Kaethra's Avatar
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    Oct 2013
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    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Ashkendor View Post
    Wait... you're going solo and wanting to tag A rank and S rank mobs on your own? I'm confused now.
    My gear level is high enough that those things aren't going to kill me before my friends arrive :P

    But as I said, doing so nets a ton of drama. Take out the drama and I'd have no issue with the hunts as they currently work. Since the group that tags them tends to get full credit.
    (0)