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  1. #61
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by skaterger View Post
    What changes? They didn't change A or S rank so you can still go zerging with your huntshells for unbalanced rewards. They changed B rank to how it was meant to be done originally, solo or light party, not by a horde of rampaging elephants. Most hunters don't go for B rank mobs so I think the weekly change should be a welcome addition. Or are you upset about solo and small group players now able to get decent rewards because their playstyle is different from what you envision it should be >_>.
    yeah, they originally intended to put in 17 mobs that only 1 of the 17 has any usage in game at all to a player per week....... if that was their intention then the making of the other 16 mobs and putting them on timers and making spawn points for them was very much severely wasted development time.
    (0)


    http://crystalknights.guildwork.com/

  2. #62
    Player
    Miakisaki's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    53
    Character
    Shizuna Falenas
    World
    Leviathan
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by skaterger View Post
    go zerging with your huntshells for unbalanced rewards. horde of rampaging elephants.
    In 2.4, these "unbalanced rewards" are outdated. So that point is irrelevant. All the gear does is help those who couldn't clear content before have a slight edge. Most fights are still largely skill based.

    It's easy from the outside looking in to say any LS was what you mentioned above. All players were welcomed when they asked for an invite, B Ranks were generally pulled 2-4 minutes after being found to allow time for the every group to have all their members there, and rules were in place to make sure everyone received full credit. Let me repeat that. ALL players were welcomed to join the main LS on Leviathan. No one was excluded. We had no problem respecting those who found and pulled A or B Ranks before we did. This is gone for us and the community now.
    (2)

  3. #63
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Miakisaki View Post
    In 2.4, these "unbalanced rewards" are outdated. So that point is irrelevant. All the gear does is help those who couldn't clear content before have a slight edge. Most fights are still largely skill based.

    It's easy from the outside looking in to say any LS was what you mentioned above. All players were welcomed when they asked for an invite, B Ranks were generally pulled 2-4 minutes after being found to allow time for the every group to have all their members there, and rules were in place to make sure everyone received full credit. Let me repeat that. ALL players were welcomed to join the main LS on Leviathan. No one was excluded. We had no problem respecting those who found and pulled A or B Ranks before we did. This is gone for us and the community now.
    Maybe it was like that on your server. In Balmung, we have early pullers and name calling like it was going out of style, regardless of rank.
    (3)

  4. #64
    Player
    Kyoskai's Avatar
    Join Date
    Dec 2013
    Posts
    132
    Character
    Kyoskai Darklaw
    World
    Ultros
    Main Class
    Marauder Lv 50
    Nothing's perfect, but this particular change is RIDICULOUSLY positive.
    Go ahead and whine though, I have plenty of cheese.

    -Can't constantly grind scrub marks anymore.
    -Better start crying.
    (0)

  5. #65
    Player
    AzakaTonnerre's Avatar
    Join Date
    Mar 2011
    Posts
    179
    Character
    Azaka Tonnerre
    World
    Zalera
    Main Class
    Marauder Lv 70
    Quote Originally Posted by darkstarpoet1 View Post
    yeah, they originally intended to put in 17 mobs that only 1 of the 17 has any usage in game at all to a player per week....... if that was their intention then the making of the other 16 mobs and putting them on timers and making spawn points for them was very much severely wasted development time.
    No that wasn't there intention I'm sure. However it also wasn't there intention to have 40+ people camping B mobs all day long either, and if you can't understand that I don't know what to tell you. B's were designed for solo and light party not 40 people. The constant camping of them put SE in a position where they had to alter what they designed the system to be. Does that mean its right? No, but to SE it is (at the moment) the lesser of two evils.
    (0)

  6. #66
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by AzakaTonnerre View Post
    No that wasn't there intention I'm sure. However it also wasn't there intention to have 40+ people camping B mobs all day long either, and if you can't understand that I don't know what to tell you. B's were designed for solo and light party not 40 people. The constant camping of them put SE in a position where they had to alter what they designed the system to be. Does that mean its right? No, but to SE it is (at the moment) the lesser of two evils.
    no, that i completely agree with.

    what i was doing was pointing out the flaw in the statement "this is what they intended originally". no, neither what came out of the original hunt nor the changes as they are now are anything near what was intended. a 5 year old could have told them what was going to happen with the original idea though with the current claiming system they use in the open world. the real question is where was their q&a team before this was originally released and are they really that clueless they didn't see the mob trains coming with the content with the way it was originally released?
    (0)


    http://crystalknights.guildwork.com/

  7. #67
    Player
    AlrikRouge's Avatar
    Join Date
    Dec 2013
    Posts
    389
    Character
    Alrik Rouge
    World
    Cerberus
    Main Class
    Gladiator Lv 60
    I usually play an hour, maybe two, each night, and then several on Fridays and Saturdays.

    With the change, and the increase of seals for the daily hits, I can do a roulette as a tank, then while que'd for two more roulettes as a DPS, I can go and kill 3 different bills and get 12 seals. And if I have time, a 4th mark. So doing roulettes que times, I can go out and get more seals than I could if I wanted to try and find B marks and hope (a) they didn't get pulled early, (b) enough people are there so majority are happy about it being pulled and (c) I'm there late enough so I don't have to sit around for 5 seals. Now I could potentially earn 12-16 seals on my own time, and even more (double that potentially) if the FATEs needed happen to be up.

    All in an hour, maybe two: two to three roullettes, 12-20+ seals.

    I think it's excellent. Though I'm not a super hunter. Just my two cents.
    (1)

  8. #68
    Player
    HumsterMKX's Avatar
    Join Date
    Mar 2013
    Posts
    1,252
    Character
    Helinin Landgravine
    World
    Masamune
    Main Class
    Fisher Lv 70
    Quote Originally Posted by darkstarpoet1 View Post
    .....the real question is where was their q&a team before this was originally released and are they really that clueless they didn't see the mob trains coming with the content with the way it was originally released?
    If you look at the last interview with Yoshi he did say something like this ".........rewards are individual, so be kind to each other..."

    He saw the Train Zerg coming a mile away.
    (0)
    Heli's Black Market open for business. Sells black market items for your exotic needs.

    closed for business till further notice

  9. #69
    Player
    skaterger's Avatar
    Join Date
    Mar 2014
    Posts
    455
    Character
    Joanna Selenia
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    yeah, they originally intended to put in 17 mobs that only 1 of the 17 has any usage in game at all to a player per week....... if that was their intention then the making of the other 16 mobs and putting them on timers and making spawn points for them was very much severely wasted development time.
    Having 1-8 players killing a hunt mob when they are out questing/gathering/fishing and stumbling across them is different from it being untouched for an entire week. It is perfectly plausible that B ranks were not meant to be camped and killed the minute they spawned.
    Quote Originally Posted by darkstarpoet1 View Post
    no, that i completely agree with.

    what i was doing was pointing out the flaw in the statement "this is what they intended originally". no, neither what came out of the original hunt nor the changes as they are now are anything near what was intended. a 5 year old could have told them what was going to happen with the original idea though with the current claiming system they use in the open world. the real question is where was their q&a team before this was originally released and are they really that clueless they didn't see the mob trains coming with the content with the way it was originally released?
    No, that WAS what they intended. Here, look:

    This was from the first patch that they raised the mobs hp:

    the following adjustments have been made to “The Hunt”:

    Elite marks maximum HP has been increased.
    Rank B maximum HP has been raised from solo to light party level, Rank A maximum HP has been raised from light party to full party level.
    Although the Rank S maximum HP level was already intended for multiple parties, we have further raised the necessary number to require even more parties.


    Second, this was from Yoshi's interview at Gamescom:

    -The Hunt adjustments are focused on B ranks.

    We need to make adjustments on the whole for Monster Hunt content, but I'd like to wait for making any more announcements until a later date. We're aware that there's a problem today with the way people are fighting elites being quite different from our intent when we implemented it where people are killing all of S, A, and B rank monsters in groups.

    S ranks were intended to be monsters which people would find and then shout to other people in the area to try to gather up people to defeat them. B rank monsters were intended to be more for people who aren't hunting in large groups, but rather something people could do every now and then without help on their own time. A ranks were supposed to be somewhere in the middle.

    Not sure why you're denying it when it came straight from the horse's mouth, unless you are insinuating that Yoshi was lying.

    Quote Originally Posted by Miakisaki View Post
    In 2.4, these "unbalanced rewards" are outdated. So that point is irrelevant. All the gear does is help those who couldn't clear content before have a slight edge. Most fights are still largely skill based.
    Hunts were released in 2.3. Each full patch cycle is 6 months. So you are saying its ok for it to be unbalanced half of the time?

    Quote Originally Posted by Miakisaki View Post
    It's easy from the outside looking in to say any LS was what you mentioned above. All players were welcomed when they asked for an invite, B Ranks were generally pulled 2-4 minutes after being found to allow time for the every group to have all their members there, and rules were in place to make sure everyone received full credit. Let me repeat that. ALL players were welcomed to join the main LS on Leviathan. No one was excluded. We had no problem respecting those who found and pulled A or B Ranks before we did. This is gone for us and the community now.
    The problem with this statement is that in an ideal system, your "dream" setup would capitulate bad. Considering that Excalibur is the "best calibur", you are telling me that your main LS isn't full? On my server, the 4 main LS and 6 subsidiaries are all full and we have to reject people all the time. Also, imagine for a second that every single player on your server somehow magically joins your LS. The system would simply collapse because the hunts aren't meant to support that many people with rendering issues and lag. I bet some people in your LS would start being selfish and pull early. The only reason it is not happening is that there are still many people not participating in hunts, either because they want to avoid drama, got a bad experience with them or just find it downright boring. And anyone can say "Everyone is welcome to join", but do you actively go around recruiting people and helping the community as you claim? Do you have people stationed in every zone to announce when a mark spawns so most of the hunters can get there in time? Do you actively do recruitment in PF, in MD and zones where hunts are? It's easy to say "We're donating 1 dollar to charity for every one dollar that you donate" when the advertisement is limited to 5 miles around your neighbourhood and not your entire state and claiming that you are doing a good deed.

    If you truly cared for the community, you would support ideas like leve for hunts or pop items for NM in ff11 so that everyone has an equal fair shot at it. As of the last month, I had to force myself for the most part to do hunts because there were simple no other alternatives to get gear, I personally know 2 people who quit due to hunts and 2 others who are waiting for it to die down before coming back. But instead, hunts seem to get more popular every day. I am waiting to see how they further screw up hunts in 2.4. Maybe they will give coil equivalent gear without a lockout. Maybe then its time to cancel my sub.
    (0)
    Last edited by skaterger; 08-22-2014 at 03:11 PM.

  10. #70
    Player
    Wulfyn's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    334
    Character
    Kuda Dela'mango
    World
    Behemoth
    Main Class
    Lancer Lv 60
    It's supposed to be a hunt, parking your butt in zones doing nothing else isnt hunting. Nor throwing fits because some other group found a mark first and "pulled early" is hunting. <Face palm> <shake head> .
    (0)

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