In theory other way around. Black is the absense of colour and would be completely zeroed out on RGB scale. This is based around light rather then actual artistic colour theory. The gobbiebag brown colour came from lower the original RG value and increasing the B value to a point where they were closer to even.
Ok, so it seems like feeding it tons and tons of fruits dyes it faster.
My question then is this... lets say you have the orange chocobo and then feed it 3 of one color... will the color shift from orange or start over as if you never fed it before?
Don't worry about it, it was made and discarded 10 and 3 pages ago respectively. I think we're still grasping at straws here. At first it seemed like "lighten" meant +Color, and "Deepen" meant -Color, then it seemed like "lighten" meant +Color and "Deepen" meant -otherColors, now it seems like some weird combination of both. I think it's safe to say, though, that if you Lighten Color X, that color's value will go up in the RGB scale, at the very least.
It's actually not that. The correct wording is "deepen", not "darken".
It changes everything around.
The use of "lighten" and "deepen" respectively means "less" and "more" or the chosen color.
(The justification is: if you make something "lighter", you're reducing its mass. "Deepen" it can mean that you make it more 'strong', increasing its mass. At least, this is how I see it.)
So, in order to get a dark/black chocobo, you need to reduce the amount of red and green first, meaning that you would need a combination of a few Doman Plum (lighten red) and some Valfruit Seeds (lighten green).
I can't give any amount nor I can guarantee what I'm saying because the numbers seems to be all over the place. But I would go something like 4 Doman Plum and 3 Valfruit Seeds.
It won't be pure black, but it should get the values of red and green closer to the blue.
Last edited by Fyce; 08-22-2014 at 03:26 AM.
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