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  1. #1
    Player
    Triston's Avatar
    Join Date
    Jul 2014
    Posts
    79
    Character
    Triston Shastrid
    World
    Ultros
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by skaterger View Post
    snip
    The time sinks werevery silly, but have you forgotten one of the largest issues with the attunement process? Requiring gold in dungeons/adventures resulted in an immediate striation of the community into "first-wave 50s" and "everyone else". Either you struggled in the first week with the other new 50s and worked hard to figure out the strats and got bronzes and silvers and eventually gold, (ostensibly the intended method) or you were part of the second or third wave of 50s and were locked out of content as people started dropping dungeon runs on the very first death.
    I know I personally let my sub lapse after the free month, and it was not because of bugs.
    (0)

  2. #2
    Player
    skaterger's Avatar
    Join Date
    Mar 2014
    Posts
    455
    Character
    Joanna Selenia
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Triston View Post
    The time sinks werevery silly, but have you forgotten one of the largest issues with the attunement process? Requiring gold in dungeons/adventures resulted in an immediate striation of the community into "first-wave 50s" and "everyone else". Either you struggled in the first week with the other new 50s and worked hard to figure out the strats and got bronzes and silvers and eventually gold, (ostensibly the intended method) or you were part of the second or third wave of 50s and were locked out of content as people started dropping dungeon runs on the very first death.
    I know I personally let my sub lapse after the free month, and it was not because of bugs.
    Yet the only difficult thing was about making gold runs and people leaving after 1 death. That kinds of feels like punishing you for one single mistake even though you can be a skilled player. Many people don't have the patience for that not to mention the low skill level of pugs groups they were trying to complete it in. And the bugs, oh the bugs. I was on my way to silver in war of the wilds and the npc bugged out and we could not finish the instance.

    However, the fights itself was great. And if you managed to reach GA it was a real challenge, way more than coil. The problem was that hardly anyone managed to get there. I guess my point is there is still an audience for hard games, just not make it tedious and frustrating to get there. Compared to other games like wildstar, ramuh and second coil are really not that difficult. Especially ramuh, since it is moving away from a scripted fight and relies more on communication, which would be a waste if it got nerfed.
    (0)
    Last edited by skaterger; 08-21-2014 at 10:27 AM.