If you're NOT standing around and waiting and you're still getting the credit, you're a very lucky individual. These rare FATEs are now daily hunts/sometimes Animus books for many many people, and the nature of FATEs, like old-school NMs, dictates that if you need one in particular you must remain at the spawn point with constant vigilance. Otherwise, you risk being elsewhere in the zone when it pops, without enough time to make it to the FATE before people kill it. (happened once to me yesterday with Lutin)
God forbid you be forced to step away from the computer for some other commitment; the window of time in which these FATEs are up and you are capable of outputting enough credit to get gold, which is required for hunt credit, is pretty small, on the order of literally one minute down to 20 seconds for particularly camped ones. (this ALSO happened to me yesterday with Lutin; I went to pee and got back in time to get bronze credit, after which I gave up because I'd spent 2.5 hours waiting for a single mob to not get a whole 10 seals)
Popping between zones to check is unfeasible for most circumstances, due to the distance some FATEs are from the aetherytes. The only recourse is to either get lucky, like the quoted poster, or to camp for anywhere from 20-60 minutes for a single FATE, a solution which is decidedly NOT casual, low-time-allotment friendly. This is the same issue we have been seeing for Animus book FATEs since 2.2, but exacerbated now by accessibility. Animus farmers, having already broken the Atma barrier, are a specifically grinding-minded subset of individuals with time to spare who see a feature like this and say "okay, let me turn on Netflix; where do I sit?" On the other hand, daily hunts, being a *daily* and thus by nature designed for people with less free time that can be committed in one sitting while still being capable of progressing, are aimed toward a much wider group of casual players. This means more competition, thus decreasing the available window for getting gold on relevant FATEs even further compared to Animus. (which was already hell in regards to situations like "being at Hawthorne Hut when Enmity of My Enemy spawns")
I strongly support this kind of revision to make the daily 10-seal marks rank B spawns, partly to alleviate the FATE headache, but also because the 2.35 patch otherwise makes B ranks pointlessly take up server memory after Tuesdays.


Reply With Quote






