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  1. #1
    Player

    Join Date
    Mar 2011
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    Uldah
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    im gonna +1 this thread
    shadows make a big difference in immersion to me so heres hoping we get a response from a Rep. as to whether or not things like shadows are in fact being addressed.
    anyone ever see the sky shine through trees in Rift? thats something this game should have.
    (2)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  2. #2
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    Platinumstorm's Avatar
    Join Date
    Mar 2011
    Posts
    748
    Character
    Chardut Mazzma
    World
    Excalibur
    Main Class
    Archer Lv 100
    Quote Originally Posted by Dreadnought View Post
    im gonna +1 this thread
    shadows make a big difference in immersion to me so heres hoping we get a response from a Rep. as to whether or not things like shadows are in fact being addressed.
    anyone ever see the sky shine through trees in Rift? thats something this game should have.
    This isn't going to happen anytime soon. Remember, they're developing for release on PS3 and PS3 can't have the same visual quality as PC's, plus by adding more shadows to the game you're going to hit PC performance, which will ostracize more players from the game. Right now it's sort of a compromise, and it's definitely something most people have gotten used to.
    (1)

  3. #3
    Player

    Join Date
    Mar 2011
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    Uldah
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    994
    Quote Originally Posted by Platinumstorm View Post
    This isn't going to happen anytime soon. Remember, they're developing for release on PS3 and PS3 can't have the same visual quality as PC's, plus by adding more shadows to the game you're going to hit PC performance, which will ostracize more players from the game. Right now it's sort of a compromise, and it's definitely something most people have gotten used to.
    all i can say is, sad then. Rift may not have the polygon count FFXIV does but its sad things like console limitations get in the way of something that could only serve as direct improvements to this game.
    this game has loads of potential and the visual aesthetics (as one of its potentials) are almost there.... just not quite.

    i always thought this games lighting looked blatantly generic..... ugh why PS3, why must you force people to design MMOs for you......

    for the sake of avoiding any arguments by which game is better - i only play Rift casually since its all around generic. the character designs are horrid IMO. but man, certain lighting effects make a pretty massive difference when it comes to overall appearance and the "mood" of the zone. the landscapes in Rift are better than WoW and FFXIV in my opinion. too bad its boring in ever other aspect.
    (0)
    Last edited by Dreadnought; 07-20-2011 at 04:59 AM.
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

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