Ixali Beast Tribe Quests: Crafting, this time it's for real.
Treasure Hunt Adjustments: Hunters are definitely going to be pleased with this. Unless they're trying to hoard all of the shards or something.
Able to turn in more equipment to GC: YAASSSSSSS!!!
Being kicked from FC w/ Chambers: Really sucks that there's no refund on the 300k in any way, shape, or form, but the Housing Enthusiast NPC tie-in is brilliant.
Able to dye chocobos with new fruit: YAASSSSSSS!!!
Able to buy fruit seeds with Allied Seals: Ehhhhh....
Weatherwatcher: Not bad!
Improving Allied Seals Yield for Bills: YAASSSSSS!!!
Changing Hunts to fully focus on Bills rather than farming the same enemies over and over and over forever via removing all Allied Seal drops from Elite Marks: OMGYAASSSSSS!!!
Ability Adjustments: Y NO WARRIOR ADJUST? EVERY OTHER CLASS GOT AN ADJUST. But seriously, Burst Shot going down from a range of 25 to 5 is hilarious. I am laughing so hard at that.
Vote Dismiss in Frontlines: Boooooo! Do not want!
Forming an Alliance: Not only is this gonna be awesome for all of those big FCs, but my smaller FC, which is an RP FC, will get a LOT of uses out of this, more than you realize.
Magicked Broom Adjustments: YAASSSSSSS!!!
Spiritbonding Adjustments: I personally had zero issues with this before, but these adjustments are actually realistic and make sense, so I have zero problems with the changes.
New dyable items: SO MUCH HYPE. Gonna experiment with the Bohemian gear for sure!
New Mount/Minion from Beast Tribes: Personally not my taste. Still gonna collect them because lol-completionist-in-an-mmo-lol, but I'll probably never use them ever. They look good besides that, though!
Venture Alterations: YAASSSSSS, YAASSSSS, and MOAR YAASSSSS!!!
New Emotes: Always love new emotes! Guessing /pet is more of an experimental thing than anything else, especially with /hug around the corner! Also, the Height Consideration adjustments are always great!
Auto-Translation Additions: I lol'd at that first one "I seem to have misplaced my keyboard." It's good and it's helpful for sure, but it's just kinda funny to me is all.
Resolved Issues: Always good to hear. Though only the last one ever really seemed to affect me.
Closer Inspection of the Feather-Changing Fruits: So there are seven fruits. Two Red, Two Green, Two Blue, and one Yellow. The two red lighten/darken depending on how many are given, the Two Green and the Two Blue follow the same pattern, and the one Yellow resets everything. That's... actually really a very brilliant application of the system! I am under the assumption that greyscale colors can be achieved through equal parts Red, Green, and Blue. Very very nice!
All in all, a very nice patch and I look forward to playing through it all, as well as finally being able to take advantage of the new Hunt adjustments!