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  1. #921
    Player
    YanderePrincess's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    368
    Character
    Svana Fyth
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by SeraviEdalborez View Post
    You seem very confused about fireweaving and game mechanics in general. It is amusing.
    I seem to be the only one other than Puro who understands the mechanic at all, actually. Well, I think Harold understands the mechanic, just not the words being written. You, however, very clearly don't understand the mechanic, since you still don't realize you're wrong even after I pointed out Puro pretty much stating exactly the opposite of what you're saying.
    (1)
    Last edited by YanderePrincess; 08-19-2014 at 03:34 AM.
    "Women are meant to be loved, not to be understood." ~Oscar Wilde

  2. #922
    Player
    HaroldSaxon's Avatar
    Join Date
    Feb 2014
    Posts
    637
    Character
    Harold Saxon
    World
    Odin
    Main Class
    Thaumaturge Lv 90
    Its hilarious how you are suddenly trying to twist things to make your original statement correct, when it has absolutely nothing to do with it.
    (1)

  3. #923
    Player
    Adamantium's Avatar
    Join Date
    Oct 2013
    Posts
    57
    Character
    Adamant Ackerman
    World
    Leviathan
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by YanderePrincess View Post
    Wrong on both accounts. Also wrong on your edit, as firestarter does not appear any faster by activating an OGCD ability.
    ....

    Quick video of spell travel time: https://www.youtube.com/watch?v=MHlh...ature=youtu.be

    Quick video of Firestarter procing instantly: https://www.youtube.com/watch?v=1Myg...ature=youtu.be

    Quick video of Fireweaving: https://www.youtube.com/watch?v=xZLH...ature=youtu.be

    I normally don't go to such lengths to defend my point, but you can't seriously tell me that I'm wrong on both accounts? Both of these mechanics are both common and obvious if you Black Mage for any decent length of time, and I hope you can tell the (very noticeable) difference in the time it took for spells to hit and procs to appear in these videos. And yes, in the third video the bolt still physically travels, but what matters is that the game has registered as it hitting, as shown by the damage popping up before the bolt even reaches.
    (2)
    Last edited by Adamantium; 08-19-2014 at 09:43 AM.

  4. #924
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by PuroStrider View Post
    Kenji pls...

    Range does not matter when dealing with Firestarter proc.

    Proof: This works for both meelee and max range:

    /ac "Fire" <t>
    /wait 2.5
    /wait 0.5
    /ac "Fire III" <t>

    Changing 0.5 to 0.4 or 0.49 will NOT work for both melee or max range.

    So, we can definitely say that Firestarter proc registers exactly 0.5 second after Fire has finished casting. Fire weaving allows us to fill that 0.5 gap perfectly.
    How can this be "Proof" when those macro's wont even work the way your intending them.

    As far as I'm aware you cant use decimal for the wait time and it rounds the number up.

    I.e. 0.5 becomes 1 and 0.49 becomes 0.

    I may be wrong, but a lot of people say this is how it works.
    (2)

  5. #925
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Adamantium View Post
    I do appreciate the backing up, but you're Fireweaving incorrectly. In the instance where you did

    Fire (Quelling, FS proc) > Fire > use FS proc

    You should have

    Fire (Quelling, FS proc) > use FS proc

    What you're doing is no different from the 2nd video where you just use proc after the next fire.

    edit:
    Quote Originally Posted by Adamantium View Post
    I understand. I never used any Firestarter procs in this video, though. The point was to demonstrate the method behind it and show that Firestarter procs do show up sooner when weaving than when just chain-casting.
    Got it. Just nitpicking.
    (1)
    Last edited by SeraviEdalborez; 08-19-2014 at 04:57 AM.

    XI: Zeroblade, Titan Server

  6. #926
    Player
    Adamantium's Avatar
    Join Date
    Oct 2013
    Posts
    57
    Character
    Adamant Ackerman
    World
    Leviathan
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by SeraviEdalborez View Post
    I do appreciate the backing up, but you're Fireweaving incorrectly. In the instance where you did

    Fire (Quelling, FS proc) > Fire > use FS proc

    You should have

    Fire (Quelling, FC proc) > use FS proc

    What you're doing is no different from the 2nd video where you just use proc after the next fire.
    I understand. I never used any Firestarter procs in this video, though. The point was to demonstrate the method behind it and show that Firestarter procs do show up sooner when weaving than when just chain-casting.

    Edit: I could always go back and re-do it if the video doesn't do a good job of getting my point across.
    (0)
    Last edited by Adamantium; 08-19-2014 at 09:43 AM.

  7. #927
    Player
    Umero's Avatar
    Join Date
    Aug 2011
    Posts
    283
    Character
    Mero Mero
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    throw 10 fire spells. If 4 of them trigger firestarter, that'd 40% proc rate.
    if we jump the gun and cast ahead, in a fair manner, it'll be 2 of them trigger firestarter... and that's 20% proc rate out of 10 casts in general.

    weaving in a skill would take 0.5 s, 1 spell takes 2.5, so if we weave 5 times, we'll lose a chance to cast one spell while maintaining the 40% proc rate.

    so which one is more efficient, under the same given time frame? 6 casts with 20% proc or 5 casts with 40% proc? But please keep in mind, the more spellspeed would upset this equation (because it doesn't affect the 0.5 s delay.)
    (0)

  8. #928
    Player
    Uninstall's Avatar
    Join Date
    Sep 2013
    Posts
    170
    Character
    Yukairi Ran
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Umero View Post
    throw 10 fire spells. If 4 of them trigger firestarter, that'd 40% proc rate.
    if we jump the gun and cast ahead, in a fair manner, it'll be 2 of them trigger firestarter... and that's 20% proc rate out of 10 casts in general.

    weaving in a skill would take 0.5 s, 1 spell takes 2.5, so if we weave 5 times, we'll lose a chance to cast one spell while maintaining the 40% proc rate.

    so which one is more efficient, under the same given time frame? 6 casts with 20% proc or 5 casts with 40% proc? But please keep in mind, the more spellspeed would upset this equation (because it doesn't affect the 0.5 s delay.)
    Your math is wrong. It's only .4*.4=.16=16% chance of getting two FS procs in a row and wasting one.
    (0)

  9. #929
    Player
    Umero's Avatar
    Join Date
    Aug 2011
    Posts
    283
    Character
    Mero Mero
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    hmmm that doesn't sound right... I mean, you have to look at the whole picture. Another scenario is: If the first one proc and then the 2nd one doesn't proc, that still means the proc rate is halved by half because we have casted twice. My wording was bad but I couldn't think of a better way to explain it...
    (0)

  10. #930
    Player
    Uninstall's Avatar
    Join Date
    Sep 2013
    Posts
    170
    Character
    Yukairi Ran
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Umero View Post
    hmmm that doesn't sound right... I mean, you have to look at the whole picture. Another scenario is: If the first one proc and then the 2nd one doesn't proc, that still means the proc rate is halved by half because we have casted twice. My wording was bad but I couldn't think of a better way to explain it...
    You could weave and it could also not proc at the same percentage chance... Your wording is not bad, but your logic is flawed. Please consult this image if you have more questions http://puu.sh/8VIsD.png
    (0)

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