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  1. #11
    Player
    Chihaya's Avatar
    Join Date
    Apr 2011
    Location
    Moving Cardboard Box
    Posts
    1,027
    Character
    Syanonn Rias
    World
    Balmung
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Mykll View Post
    Make the fresh DF start and the in progress window look exactly the same. You only see yourself, and you choose Commence or not. So you don't even know if you getting in progress or not. Then, change the loot system. Loot drops and rolls are the same way as they are now. Except, you don't get your item until the dungeon is cleared. That forces people to stay.

    Good? Bad?
    HORRIBAD

    Make in progress and fresh look same?
    What if they want to start at beginning? Like want the first boss drop.

    Someone wants item from X boss, didn't drop, still leave even with no loot, not going to stop people from leaving and new person joining in progress on the last boss to get oil/tomestone.
    (1)

  2. #12
    Player
    Mykll's Avatar
    Join Date
    Aug 2013
    Posts
    651
    Character
    Mykll Valiant
    World
    Balmung
    Main Class
    Gladiator Lv 93
    Quote Originally Posted by Chihaya View Post
    Make in progress and fresh look same?
    What if they want to start at beginning? Like want the first boss drop.
    Then that person doesn't check that little box that allows them to join in progress.
    (2)
    MANTASTIC: I got 1017 problems, but playing FFXIV ain't one.

    Llyren: Lala Tanks hit point density levels attract small planets

  3. #13
    Player
    Llyren's Avatar
    Join Date
    Aug 2013
    Posts
    74
    Character
    Llyren Wolfpaw
    World
    Excalibur
    Main Class
    Archer Lv 50
    I would prefer less loot going to rot. More people looting before the end boss is a good thing in my book. Those people leaving after they have gotten their loot are a byproduct of the 1 loot a week mechanic of ST. Mainly we play within the actual as opposed to intended mechanics of the game. Change the mechanics and you change how we interact with one another.

    If the armor piece was on a different restriction then the oils, sands, or unidentified tomestones you would see more folks staying until the end. I might stick around to get another tomestone or chance at a pet. As is, ST is alt armor for me.

    I think the 3 group instance runs get more enjoyable as the ones that do not want to be there quit out and are replaced, as a general rule. It is however bad for the chances of loot from the end chests. I think it has minor effects on morale, more so if it was a healer or tank that drops, that is mainly offset by the spot being filled.
    (1)

  4. #14
    Player
    JonBigwood's Avatar
    Join Date
    Nov 2013
    Posts
    415
    Character
    Jon Bigwood
    World
    Odin
    Main Class
    Gladiator Lv 80
    I think most people acknowledge that leaving because you had your loot is not a good behaviour. People do it because they think it is very unlikely they will meet again the people they are playing with or they will not remember what they did. Same applies to people that have a quest of kiling X boss that is not the last boss of a dungeon and leave when they have what they needed. Nasty. Especially if they are tanks or healers.

    And yes, abandoning after winning loot in Syrcus Tower is also is detrimental to the loot chances of the rest of the party, since it's not the same to have a party member who can't loot than a new one that can. Most of us have gained a loot in a boss to see the body, UAT, Oil drop later and be unable to loot. Others had better chances to win then.
    (0)

  5. #15
    Player
    DishSoap's Avatar
    Join Date
    May 2014
    Posts
    134
    Character
    Dish Soap
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Wait so the gear that drops in your ST runs doesn't always automatically end up on the floor? WHAT SORCERY IS THIS!
    (4)

  6. #16
    Player
    Llyren's Avatar
    Join Date
    Aug 2013
    Posts
    74
    Character
    Llyren Wolfpaw
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by DishSoap View Post
    Wait so the gear that drops in your ST runs doesn't always automatically end up on the floor? WHAT SORCERY IS THIS!
    I only really wanted One unidentified tomestone. Oils and Sands also come from Hunts.
    (0)

  7. #17
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Llyren View Post
    I think there should be an option to only queue for in progress, for those that want a partial run.

    I would prefer parties members be able drop if they want out, as opposed to trying to get kicked from the run once they are done.
    This removes anyone with that checked from the queue pool, causing longer queues for everyone. This won't every happen.
    (0)

  8. #18
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Mykll View Post
    Then that person doesn't check that little box that allows them to join in progress.
    I think the number of people that would not check in if this happened would actually be few. Most would check the box just for the chance. I almost always have my JIP box checked but I don't Withdraw fish like some people. I take what I get.
    (0)

  9. #19
    Player
    Mykll's Avatar
    Join Date
    Aug 2013
    Posts
    651
    Character
    Mykll Valiant
    World
    Balmung
    Main Class
    Gladiator Lv 93
    Lithera, right. But I was responding to someone saying that what would happen if someone needed the first boss. Obviously don't check in progress if you really need that first boss. Or if you don't care or only need the final boss like most people check it.

    The idea of making the Commence window looking exactly the same for both new and in progress runs stops that fishing. You don't know until you inside. And if you want to leave and take the hit, everyone else is already in and can proceed.
    (0)
    MANTASTIC: I got 1017 problems, but playing FFXIV ain't one.

    Llyren: Lala Tanks hit point density levels attract small planets

  10. #20
    Player
    TomTom1968's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    1,348
    Character
    Tomba Labomba
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    I am always glad when I see players taking items in CT2 and think "only 6/8 I have to battle against Oil if it drops". But if they leave, chance is quite high that the replacement, especially if he/she joins directly before Xande, will get the Oil. Game has its own humor, either the "always dead and no help" ppl get it or those who joined late and didn't do much in the run. No clue why and it is surely not statistically true but my own subjective observation.

    I wish SE would have a detection mechanic for this kind of behaviour. Receiving loot and manully clicking on retire = banning from any dungeons rewards for several hours. I see this kind of behaviour more abusive than the players trolling parties waiting on a Roulette for "the right one" to start, abandoning all others quite quickly. Sure, sometimes there would be innocent ppl banned (sometimes sby really has to go without knowing it in advance) from loot but let's be honest, in the vast majority of cases, it would hit the right ones. The item griefers not caring about anything but their loot. The other 23 players are no place holders to get your loot more quickly, you know? They are Humans and - here is a shocking idea - may look for themselves after loot. Go figure!
    (1)

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